Dino Game Vita
From GameBrew
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| Dino Game | |
|---|---|
| General | |
| Author | theheroGAC |
| Type | Other Games |
| Version | Beta2 |
| License | N/A |
| Last Updated | 2025/10/05 |
| Links | |
| Download | |
| Website | |
| Source | |
Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua.
Known issues
- Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
- Comment translations may have edge cases in multi-line blocks
Changelog
Beta-2.0
- New Features
- Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
- Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
- Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
- Improved Controls: Duck animation now makes player immune to flying birds when crouched
- Visual Effects: Smoke particles during dino running for added detail (logic implemented)
- Improved Background Scrolling: Fixed wiping issues for seamless ground movement
- Technical Improvements
- Stable Gameplay: Removed debug errors and ensured OneLua compatibility
- Code Documentation: All comments translated to English for international readability
- Performance Optimizations: Smooth 60 FPS gameplay throughout
- Bug Fixes
- Bird Collision: Fixed issue where ducking didn't avoid bird hits
- Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
- Speed Scaling: Continuous speed boost instead of single jump at start
- Background Rendering: Eliminated white space gaps in scrolling
Beta-1.0
- First Beta Release.