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Revision as of 12:00, 16 January 2026 by HydeWing (talk | contribs) (1.1.0)
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Xenity Engine
General
AuthorFewnity
TypeDevelopments
Version1.1.0
LicenseMIT License
Last Updated2026/01/11
Links
Download
Website
Source

Xenity is a free and open source game engine made in C++ for old and modern platforms (Windows, PSP, PS Vita and PS3).

The engine is based on a GameObject/Component system similar to Unity 3D.

Xenity supports 3D and 2D rendering with lighting, physics real time compilation, audio, debug tools (logs and profiler), networking and 2D pathfinding.

Please check the documentation to learn more about the engine.

Game project samples:

Screenshots

Xenity Engine (Editor)

Game samples
xenityengine2.gif

xenityengine3.gif

xenityengine4.gif

Changelog

v1.1.0

  • What's new:
    • Add QWERTY support for the scene camera (enabled by default). To change the option, go to Window->Engine Settings and "QWERTY camera mode",
    • Add an option to disable sleep mode on rigidbodies,
  • Fixes:
    • Fix RGBA constructor,
    • Fix potential crash in editor while dragging en element,
    • Fix low framerate if a game build fails,
    • Fix potential audio crash,
    • Fix potential crash when quitting the game on PS3,
    • Fix delta time stabilization when starting a game (mainly a workaround for PS3).

v1.0.0

  • This is the first release of the engine after 3 years of development!
  • The engine is not perfect but usable for small games on PlayStation Portable, PlayStation Vita and PlayStation 3.

Credits

Creator:

Contributors:

Icons (not fully updated):

External links

Advertising: