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Jungle Aventure
General
AuthorLordvisaris
TypePlatform
Version0.1 Demo
LicenseGNU
Last Updated2009/01/02
Links
Download
Website
Source

Jungle Aventure is a platform game demo filled with animation and is easy to make your own maps.

User guide

To create your own map, create a file called Map in the MAP directory.

Use this basic code:

-- Define the size of the map
map_size(480 * 2)

-- Create the map function
function map_function()
    -- Set up the ground (optional)
    map_sol_terre()
end

Add objects and features:

-- Before the map:
object:create(x, y, type) -- Create an object (type can be 1, 2, or 3)

X can exceed 480 because there’s self-adjustment.

create_enemie(x, y, speed) -- Creates an enemy at position x and y, with defined speed
monster:create(x, y, speed, type) -- Creates an enemy that moves around the area

In the function:

init_dialogue("Move using the arrow keys, press X to interact, O to jump", "Automatic delay message", 25.5)

This displays a dialogue with a number and automatic delay.

game_createSol(x, y, length) -- Creates a ground zone

And that’s it. You now have the basics for creating your own map and game elements.

Controls

D-Pad - Movement

Circle - Jump

Cross - Shoot

Start - Open game menu

Triangle - Close game menu

Screenshots

jungleaventurepsp2.png

jungleaventurepsp3.png

External links

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