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Hicolor Animation Engine GB

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Revision as of 10:49, 30 July 2024 by HydeWing (talk | contribs)
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Hicolor Animation Engine
General
AuthorJeff Frohwein
TypeSamples
Version1999
LicenseMixed
SystemCGB (ASM)
Last Updated1999/09/16
Links
Download
Website
Source

Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos.

Each frame takes 8K bytes of ROM space. You can get 8+ FPS by using HDMA as well but this demo only uses GDMA alone.

Screenshots

hicoloranimationgbc2.png

External links

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