Hicolor Animation Engine GB
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| Hicolor Animation Engine | |
|---|---|
| General | |
| Author | Jeff Frohwein |
| Type | Samples |
| Version | 1999 |
| License | Mixed |
| System | CGB (ASM) |
| Last Updated | 1999/09/16 |
| Links | |
| Download | |
| Website | |
| Source | |
Hicolor Animation Engine is a demo ROM and RGBDS source code for showcasing short animations on the Game Boy Color using 6 FPS hicolor photos.
Each frame takes 8K bytes of ROM space. You can get 8+ FPS by using HDMA as well but this demo only uses GDMA alone.
Screenshots
External links
- Author's website - http://www.devrs.com/