Kirikiri Switch
From GameBrew
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| Kirikiri | |
|---|---|
| General | |
| Author | uyjulian |
| Type | Game engine |
| Version | 1.1.0 |
| License | Mixed |
| Last Updated | 2020/04/13 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a Kirikiri-compatible (often mistranslated as Yoshiri Yoshizato) core ported to the Nintendo Switch.
Kirikiri is almost always exclusively used with Kirikiri Adventure Game 3 (KAG3) visual novel engine (or its derivitives), but it can also be used for desktop applications and utilities (similar to the use case of Electron), such as the E-mote editor.
Note: Development of the multi-platform version has been moved to Kirikiri SDL2.
Changelog
v1.1.0
- Higher quality icon.
- Font system from krkrz dev_multi_platform branch is implemented.
- Incorrect event conversion is fixed.
v1.0.0
- Initial release of Kirikiri for Nintendo Switch / ニンテンドースイッチ用の吉里吉里.
- krkrs_demo.nso is a demo executable for testing the functionality of "Kirikiri for Nintendo Switch".
- krkrs_sdk.7z is intended for developers building their own games.