Real-Time Racing Manager Vita
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| Real-Time Racing Manager Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Racing |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2023/03/26 |
| Links | |
| Download | |
| Website | |
| Source | |
This is a PS Vita version of Real-Time Racing Manager, created through a wrapper/port method. The process involves loading the official Android ARMv7 executable into memory, resolving its imports with native functions, and patching it to ensure proper functionality. Essentially, it creates a minimalist Android environment to run the executable natively.
It should be noted that the game was originally designed for modern phones with GLES3 support, which the PS Vita does not have. As a result, players may experience a lower framerate and some graphical glitches, but these should not affect gameplay significantly given the nature of the game.
About The Game
Real-Time Racing Manager is a game that offers a dynamic racing strategy experience. During practice sessions, players can experiment with different car setups to maximize their performance. They must choose the right moment to send their drivers out to achieve the best qualifying lap, and strategize for optimal performance in changing weather and track conditions in order to guide their team to victory.
Players can also invest in car development, hire drivers, and sign sponsors between races.
The game includes 20 different tracks, 3 levels of competition, 18 racing teams, and over 50 drivers.
Requirements
- libshacccg.suprx (ShaRKBR33D)
- Kubridge
- FdFix OR repatch_ex.skprx
- Android game data files.
Setup Instructions
- Install Kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
Note Don't install fd_fix.skprx if you're using rePatch plugin
- Optional: Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of Real-Time Racing Manager legally for Android in form of an
.apkfile and an.obbfile. - Open the apk with your zip explorer and extract the files
libc++_shared.soandlibmain.sofrom thelib/armeabi-v7afolder toux0:data/rrm. - Put the
datafolder from theassetsfolder of the apk inux0:data/rrm.
Media
Gameplay del Real Time Racing Manager #1: Problemas con la gasolina. - (Car Fan)
Screenshots
Changelog
(v.1.0)
- First Release.
Credits
- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- Northfear for the SDL2 fork with vitaGL as backend.