SuperMarioWar Vita: Difference between revisions
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Revision as of 03:25, 5 December 2022
| SuperMarioWar | |
|---|---|
| File:Supermariowarvita.jpg | |
| General | |
| Author | Rinnegatamante |
| Type | Platform |
| Version | 1.1 |
| License | Mixed |
| Last Updated | 2020/12/03 |
| Links | |
| Download | |
| Website | |
| Source | |
Super Mario War is a Super Mario multiplayer game. The goal is to stomp as many other Marios as possible to win the game.
It also supports multiplayer up to 4 players together on PSTV.
Controls
- Arrows keys/Left Analog: Move the character
- X: Jump
- Square: Run/Use projectiles
- Circle: Use objects
- Touchscreen: Interact with ImGui UI
Media
Screenshots
Changelog
(v.1.1)
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
- Optimized code for faster math and vector operations.
(v.1.0)
- First Release.
External links
- Official Website - http://supermariowar.supersanctuary.net/
- Github - https://github.com/Rinnegatamante/smw-vita
- VitaDB - https://vitadb.rinnegatamante.it/#/info/422