Magical Chase GBA: Difference between revisions
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|author=Matthieu Debray | |author=Matthieu Debray | ||
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|type= | |type=Demos | ||
|version=2003 | |version=2003 | ||
|license=Mixed | |license=Mixed | ||
Revision as of 14:30, 18 September 2022
| Magical Chase | |
|---|---|
| General | |
| Author | Matthieu Debray |
| Type | Demos |
| Version | 2003 |
| License | Mixed |
| Last Updated | 2003/11/18 |
| Links | |
| Download | |
| Website | |
This is a demo of a remake of MagicalChase for the GBA, release in 1988 for PC-Engine
The demo includes CodeWave but does not work.
Controls
Title Screen (mode7):
Left/Right - Decal left/right
R/L - Rotate right/left
A/B - Go ip/down
Start - Begin the game
In game:
R/L - Background blend
A - Shoot (max of 5 shoot at the same time)
B - Special power
Start - Call a new wave of ennemis (3 different types)
Select - Special Fire
Screenshots
Compatibility
Runs well on VisualBoy Advance, but interrupts does not work on real hardware.