Tetris The Soviet Mind Game GBA: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 34: | Line 34: | ||
==Credits== | ==Credits== | ||
Coded by Ryoga a.k.a. JDURANMASTER from | Coded by Ryoga a.k.a. JDURANMASTER from Hammer☆Keyboard☆Studios. | ||
==External links== | ==External links== | ||
Revision as of 15:23, 12 September 2022
| Tetris - The Soviet Mind Game | |
|---|---|
| General | |
| Author | Ry0G4_ |
| Type | Puzzle |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2016/08/10 |
| Links | |
| Download | |
| Website | |
| Source | |
The Tetris Game Engine has been developed in C programming language and DevKitAdv development kit.
Features
- Test GBA mode 4, double buffering, keyboard controlling.
- No sound.
Screenshots
Media
Writing a TETRIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit) (RYOGA V.S. the ARCADE MOLE!)
Credits
Coded by Ryoga a.k.a. JDURANMASTER from Hammer☆Keyboard☆Studios.
External links
- Author's website - https://linktr.ee/Ry0G4
- GitHub - https://github.com/jduranmaster/GBA-Tetris
- Romhacking.net - https://www.romhacking.net/homebrew/80/