Wiibreaker: Difference between revisions

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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii.7z
|website=#LNF
|website=
|source=http://www.mediafire.com/download.php?j2zzojqe2jm
|source=https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii.7z
}}
}}
https://wiibrew.org/wiki/Wiibreaker
Wiibreaker is a simple brickbreaker game I made because my artist, Azza123 said there were no brickbreaker gamesout for Wii homebrew. Thus, I have created Wiibreaker. In total, this first release took about two
weekends to write.
 
Once the ball falls below the screen 3 times, you lose.
 
==Installation==
 
Extract the .zip directly to the inside of your apps folder
 
'''This game is only compatible with the wiimote, nunchuk, classic controller, balance board, [[homebrew Channel Wii]], and front sd loader!!!'''
 
==Controls==
===Menu Control Scheme===
* UP and DOWN on any supported controller to move the pointer
* LEFT and RIGHT on any supported control scheme to change what the pointer's pointing at
 
===Button Control Scheme===
* LEFT and RIGHT or UP and DOWN on the wiimote.
* LEFT and RIGHT on the Classic Controller.
* C and Z or the Analog Stick on the nunchuk.
 
===IR Sensor Control Scheme===
*Point the wiimote to move the paddle.
 
===Balance Board Control Scheme===
*Shift your body left and right to move the paddle
*'''NOTE: Pause the game if you feel unbalanced'''
 
===Level Editor Control Scheme (one wiimote):===
* A: Pick up brick
* B: Drop brick
* MINUS: Save Pattern
* PLUS: Load Pattern
* DPAD: Choose color for selected brick
* 1 and 2: Reset Bricks
* HOME: Play Pattern
 
===Anywhere (but the level editor)===
* Wiimote or Classic PLUS: Pause the game
* HOME: Return to the menu or return to the loader from the menu
* Power Button: Turn off the Wii


==Screenshots==
==Screenshots==
==Media==
https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii-01.jpg
<youtube></youtube>
https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii-02.jpg
https://dlhb.gamebrew.org/wiihomebrews/wiibreakerwii-03.jpg
 
==Level Editor==
Making your own levels with the level editor will save them as the file pattern1.pattern Send me your pattern1.pattern files and they may make into WiiBreaker mode for the next release. Furthermore, feel free to distribute them to your friends for them to play.
 
'''NOTE:''' You can only have one pattern file (named pattern1.pattern) in your data folder at a time. Future releases may increase the available number of pattern files.
 
==Changelog==
*0.5 - Ball now moves in 12 directions instead of 4 - 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) - A little bit of "new" artwork - Each control scheme tweaked (based on feedback from people) - 2 Tracks of Background Music - Highscore system changed to compensate the new modes (except level editor) - Highscores are now saved
*0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors - Signifigant changes to the overall game - SDHC Support - Power Button Support - Bug Fixes - User Generated Backgrounds - IR Sensor Control Scheme - A far better menu (font support and its sorta interactive) - Pause Feature - Balance Board Control Scheme - Sound Support (sucks, but its there and turned off by default) - 1 Highscore for each control scheme
*0.2 - All Collision Detection Problems Fixed - Highscoring - Nunchuk Support - Classic Controller Support - Only rumbles when expansion controllers are not plugged in - HBC 9 Support
*0.1 - First private and public release.
 
==External links==
* Wiibrew - https://wiibrew.org/wiki/Wiibreaker

Revision as of 10:55, 28 July 2022

Wiibreaker
File:Wiibreakerwii.jpg
General
AuthorArikado
TypeArcade Games
Version0.5
LicenseMixed
Last Updated2009/02/02
Links
Download
Source

Wiibreaker is a simple brickbreaker game I made because my artist, Azza123 said there were no brickbreaker gamesout for Wii homebrew. Thus, I have created Wiibreaker. In total, this first release took about two weekends to write.

Once the ball falls below the screen 3 times, you lose.

Installation

Extract the .zip directly to the inside of your apps folder

This game is only compatible with the wiimote, nunchuk, classic controller, balance board, homebrew Channel Wii, and front sd loader!!!

Controls

Menu Control Scheme

  • UP and DOWN on any supported controller to move the pointer
  • LEFT and RIGHT on any supported control scheme to change what the pointer's pointing at

Button Control Scheme

  • LEFT and RIGHT or UP and DOWN on the wiimote.
  • LEFT and RIGHT on the Classic Controller.
  • C and Z or the Analog Stick on the nunchuk.

IR Sensor Control Scheme

  • Point the wiimote to move the paddle.

Balance Board Control Scheme

  • Shift your body left and right to move the paddle
  • NOTE: Pause the game if you feel unbalanced

Level Editor Control Scheme (one wiimote):

  • A: Pick up brick
  • B: Drop brick
  • MINUS: Save Pattern
  • PLUS: Load Pattern
  • DPAD: Choose color for selected brick
  • 1 and 2: Reset Bricks
  • HOME: Play Pattern

Anywhere (but the level editor)

  • Wiimote or Classic PLUS: Pause the game
  • HOME: Return to the menu or return to the loader from the menu
  • Power Button: Turn off the Wii

Screenshots

wiibreakerwii-01.jpgwiibreakerwii-02.jpgwiibreakerwii-03.jpg

Level Editor

Making your own levels with the level editor will save them as the file pattern1.pattern Send me your pattern1.pattern files and they may make into WiiBreaker mode for the next release. Furthermore, feel free to distribute them to your friends for them to play.

NOTE: You can only have one pattern file (named pattern1.pattern) in your data folder at a time. Future releases may increase the available number of pattern files.

Changelog

  • 0.5 - Ball now moves in 12 directions instead of 4 - 3 distinct modes (Brickbreaker, WiiBreaker, Level Editor) - A little bit of "new" artwork - Each control scheme tweaked (based on feedback from people) - 2 Tracks of Background Music - Highscore system changed to compensate the new modes (except level editor) - Highscores are now saved
  • 0.3 - All of the artwork, including the icon, has been redone by Azza123 - Bricks are randomly assigned different colors - Signifigant changes to the overall game - SDHC Support - Power Button Support - Bug Fixes - User Generated Backgrounds - IR Sensor Control Scheme - A far better menu (font support and its sorta interactive) - Pause Feature - Balance Board Control Scheme - Sound Support (sucks, but its there and turned off by default) - 1 Highscore for each control scheme
  • 0.2 - All Collision Detection Problems Fixed - Highscoring - Nunchuk Support - Classic Controller Support - Only rumbles when expansion controllers are not plugged in - HBC 9 Support
  • 0.1 - First private and public release.

External links

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