Firm payload bootstrap 3DS: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Infobox 3DS Homebrews | {{Infobox 3DS Homebrews | ||
|title=firm_payload_bootstrap | |title=firm_payload_bootstrap | ||
|image=3ds.png | |||
|description=Boot an ARM9 binary from a 3DS FIRM. | |description=Boot an ARM9 binary from a 3DS FIRM. | ||
|author=yellows8 | |author=yellows8 | ||
Revision as of 10:40, 1 February 2022
| firm_payload_bootstrap | |
|---|---|
| General | |
| Author | yellows8 |
| Type | System Tools |
| Version | 2017 |
| License | Mixed |
| Last Updated | 2017/01/03 |
| Links | |
| [source only Download] | |
| Website | |
| Source | |
This is for booting an arm9 payload embedded in the built arm9bin. This is intended for running bootldr9_rawdevice, but other binaries could be used as well. The arm11code is setup to jump to code initialized by the arm9 payload once signaled.
This requires the ctr_firm_builder tool, since this is intended for use under a FIRM binary.
This must be built with the "ARM9PAYLOADPATH={path}" make param.