Firm payload bootstrap 3DS: Difference between revisions

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{{Infobox 3DS Homebrews
{{Infobox 3DS Homebrews
| title = firm_payload_bootstrap
|title=firm_payload_bootstrap
| type = System Tools
|description=Boot an ARM9 binary from a 3DS FIRM.
| version=2017
|author=yellows8
| lastupdated = 2017/01/03
|lastupdated=2017/01/03
| license = Mixed
|type=System Tools
| author = yellows8
|version=2017
| website = https://github.com/yellows8/firm_payload_bootstrap
|license=Mixed
| download = https://dlhb.gamebrew.org/3dshomebrew/firm_payload_bootstrap.rar
|download=https://dlhb.gamebrew.org/3dshomebrew/firm_payload_bootstrap.rar
| source = https://github.com/yellows8/firm_payload_bootstrap
|website=https://github.com/yellows8/firm_payload_bootstrap
|source=https://github.com/yellows8/firm_payload_bootstrap
}}
}}
<youtube>oQsZ_MCmht4</youtube>
<youtube>oQsZ_MCmht4</youtube>

Revision as of 13:09, 29 October 2021

firm_payload_bootstrap
General
Authoryellows8
TypeSystem Tools
Version2017
LicenseMixed
Last Updated2017/01/03
Links
Download
Website
Source

This is for booting an arm9 payload embedded in the built arm9bin. This is intended for running bootldr9_rawdevice, but other binaries could be used as well. The arm11code is setup to jump to code initialized by the arm9 payload once signaled. This requires the ctr_firm_builder tool, since this is intended for use under a FIRM binary.

This must be built with the "ARM9PAYLOADPATH={path}" make param.

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