InvaderX Xbox: Difference between revisions
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{{Infobox XBOX | {{Infobox XBOX Homebrews | ||
| title = InvaderX | | title = InvaderX | ||
| image = https://www.gamebrew.org/images/xboxhomebrew/InvaderX3v3-front.jpg|250px | | image = https://www.gamebrew.org/images/xboxhomebrew/InvaderX3v3-front.jpg|250px | ||
Revision as of 06:10, 20 October 2021
| InvaderX | |
|---|---|
| [[1]] | |
| General | |
| Author | lubby |
| Type | Shooter |
| Version | v3.0 |
| Links | |
| Download | |
| Source | |
|InvaderX version 3.0|
This will be the last release of InvaderX, now named INVADER-X3
Some people are having problems with screen being cut off, this is because your television does not fully support 640x480 resolution. I could have fixed this by lowering the resolution of InvaderX, but i didnt so sorry to those that are effected. I will add option for this mode in all future XBOX games i release.
Features added since Ver 1:
* Sound is now working - Thanks chossy * Text Output - Thanks Ben3D * WMA support * Attack Powerups * Extra Lives * Motherships * Another Enemy Type * Main Menu * Accuracy ratings * Powerups * Removed music due to file size * As of version 3 i have also released the source code. Find it included in the archive.
Fixes : Gross looking explosions. XBOX's Z-Buffer work 'slightly' different the the PC DirectX equivalent.
Misc other stuff
I dont have alot of time to develop for the xbox due to real world commitments, however things to look out in next release:
Mail me [email protected] for code talk or whatever
those in #xbox-dev please contact me
greetz #xbins & #xfactor