Orkus: Difference between revisions
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{{Infobox | {{Infobox DS Homebrews | ||
| title = Orkus | | title = Orkus | ||
| image = https://dlhb.gamebrew.org/dshomebrew/orkus.png | | image = https://dlhb.gamebrew.org/dshomebrew/orkus.png | ||
Revision as of 04:50, 17 October 2021
| Orkus | |
|---|---|
| [[1]] | |
| General | |
| Author | Orkus |
| Type | Puzzle |
| Version | 0.4 |
| Links | |
| Download | |
| Website | |
Orkus is a DS homebrew puzzle game made with PAlib. A level editor is included.
Uder guide
Giude Orkus to clear the field by crossing the tiles:
- Blue tile - Disappears after crossing it.
- Red tile - Will turn into a blue tile after crossing it.
- Green - Makes Orkus jump, after that it will disappear.
Controls
D-Pad - Move Orkus
Select - Restart level
Screenshots
Changelog
0.4 2006/05/21
- Added menu screen.
- New levels.
- Fixed jump bug (jump too far after 3 green tiles).
0.3 2006/05/19
- Finally fixed the green tile effect (jump into empty room), and included a falling "animation".
- Added 2 new backgrounds.
- Fixed some editor bugs - should work perfectly.
0.2 2006/05/16
- Made a level editor (to enter it press SELECT on menu screen).
0.1 2006/05/15
- Released the first playable version of ORKUS with 15 levels.
0.0 2006/05/09
- Started coding.
External links
- Author's website - http://trollgard.de/orkus/orkus/nds/index.php (archived)