Neko Atsume - Kitty Collector 3DS: Difference between revisions

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<youtube>OWehmiHmEX0</youtube>
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=Neko Atsume - Kitty Collector=
==Neko Atsume - Kitty Collector==


Welcome to the thread for the fan-translation of Neko Atsume for Nintendo 3DS!<br />
Welcome to the thread for the fan-translation of Neko Atsume for Nintendo 3DS!
<br />
 
In Neko Atsume, gameplay revolves around the player purchasing food, toys, and furniture to attract a variety of cats to the player's home. The player can watch cats interact with objects, take photos of them which can be saved in an album, and receive gifts of fish and mementos from them.<br />
In Neko Atsume, gameplay revolves around the player purchasing food, toys, and furniture to attract a variety of cats to the player's home. The player can watch cats interact with objects, take photos of them which can be saved in an album, and receive gifts of fish and mementos from them.
'''<span style="font-family: 'Arial'">Current progress:</span>'''<br />
 
<span style="font-family: 'Arial'"><br />
==Current progress:==
Textures: 100%<br />
* Textures: 100%
Text: 100%<br />
* Text: 100%
<br />
 
'''Release v1.1 is here!'''
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/mqPjqPV.png
https://dlhb.gamebrew.org/3dshomebrew/D67hRWr.png
https://dlhb.gamebrew.org/3dshomebrew/crFkmkZ.png
https://dlhb.gamebrew.org/3dshomebrew/BlGpI6H.png


==Changelog:==
==Changelog:==
<span style="font-family: 'Arial'"><br />
v0.1 (Jun. 15th, 2017)<br />
--All of the textures have been translated.<br />
<br />
v1.0 (Feb. 4th, 2018)<br />
-- All of the text in the game has been translated to English!<br />
-- Fixed some of the English textures from the previous release<br />
<br />
v1.1 (Feb. 6th, 2018)


-- Translated a few lines we missed.
'''v0.1 (Jun. 15th, 2017)'''
* All of the textures have been translated.
 
'''v1.0 (Feb. 4th, 2018)'''
* All of the text in the game has been translated to English!
* Fixed some of the English textures from the previous release
 
'''v1.1 (Feb. 6th, 2018)'''
 
* Translated a few lines we missed.


That's right, it's finally done! The amazing [https://gbatemp.net/members/355009/ @DarkSynopsis] did a great job injecting the official English translations from the mobile version of the game into the 3DS port, and for the text that wasn't in the mobile port, we had an awesome translator, Discord user seikiku. I would never be able to finish this project by myself, so having two such great persons on board was unbelievable!<br />
That's right, it's finally done! The amazing [https://gbatemp.net/members/355009/ @DarkSynopsis] did a great job injecting the official English translations from the mobile version of the game into the 3DS port, and for the text that wasn't in the mobile port, we had an awesome translator, Discord user seikiku. I would never be able to finish this project by myself, so having two such great persons on board was unbelievable!


===Install instructions:===
===Install instructions:===
-- Download the attached archive, and put the &quot;luma&quot; folder from the archive to the root of your SD card.<br />
* Download the attached archive, and put the &quot;luma&quot; folder from the archive to the root of your SD card.
-- Obtain the Japanese version of Neko Atsume through whatever means.<br />
* Obtain the Japanese version of Neko Atsume through whatever means.
-- Enable game patching in Luma's config menu (hold SELECT on boot).<br />
* Enable game patching in Luma's config menu (hold SELECT on boot).
-- Run Neko Atsume from your HOME Menu as you normally would.<br />
* Run Neko Atsume from your HOME Menu as you normally would.


(For those that want a .CIA/.3DS release, you know where to look)
(For those that want a .CIA/.3DS release, you know where to look)
Line 51: Line 55:


===Credits:===
===Credits:===
[https://gbatemp.net/members/349115/ @Lycanroc] - Project lead, graphics<br />
* [https://gbatemp.net/members/349115/ @Lycanroc] - Project lead, graphics
[https://gbatemp.net/members/355009/ @DarkSynopsis] - Hacker, text injection<br />
* [https://gbatemp.net/members/355009/ @DarkSynopsis] - Hacker, text injection
seikiku - Additional translations<br />
* seikiku - Additional translations
[https://gbatemp.net/members/281438/ @Nagato] - Creating the CTPK tool</span>
* [https://gbatemp.net/members/281438/ @Nagato] - Creating the CTPK tool

Revision as of 11:10, 22 September 2021

Template:Infobox-3DS-Homebrews

Neko Atsume - Kitty Collector

Welcome to the thread for the fan-translation of Neko Atsume for Nintendo 3DS!

In Neko Atsume, gameplay revolves around the player purchasing food, toys, and furniture to attract a variety of cats to the player's home. The player can watch cats interact with objects, take photos of them which can be saved in an album, and receive gifts of fish and mementos from them.

Current progress:

  • Textures: 100%
  • Text: 100%

Screenshots

mqPjqPV.pngD67hRWr.pngcrFkmkZ.pngBlGpI6H.png

Changelog:

v0.1 (Jun. 15th, 2017)

  • All of the textures have been translated.

v1.0 (Feb. 4th, 2018)

  • All of the text in the game has been translated to English!
  • Fixed some of the English textures from the previous release

v1.1 (Feb. 6th, 2018)

  • Translated a few lines we missed.

That's right, it's finally done! The amazing @DarkSynopsis did a great job injecting the official English translations from the mobile version of the game into the 3DS port, and for the text that wasn't in the mobile port, we had an awesome translator, Discord user seikiku. I would never be able to finish this project by myself, so having two such great persons on board was unbelievable!

Install instructions:

  • Download the attached archive, and put the "luma" folder from the archive to the root of your SD card.
  • Obtain the Japanese version of Neko Atsume through whatever means.
  • Enable game patching in Luma's config menu (hold SELECT on boot).
  • Run Neko Atsume from your HOME Menu as you normally would.

(For those that want a .CIA/.3DS release, you know where to look)

Please let us know if you run into any untranslated Japanese text or typos. We did quite a lot of playtesting but it's always possible that something might've slipped past us.

Credits:

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