Prboom 3DS: Difference between revisions

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| version=v1.0
| version=v1.0
| lastupdated = 2016/01/21
| lastupdated = 2016/01/21
| licence = Mixed
| licence = GNU
| author = Wintermute
| author = Wintermute
| website = https://github.com/WinterMute/prboom
| website = https://github.com/WinterMute/prboom
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<youtube>k1YLP0hG3zk</youtube>
<youtube>k1YLP0hG3zk</youtube>


=Doom for 3DS=
==Doom for 3DS==
PrBoom is a version of the classic 3D shoot'em'up game Doom, originally written by id Software.
 
See the file AUTHORS in this distribution for a list of authors and other contributors, and a history of the projects PrBoom is derived from.
 
PrBoom is made available under the GNU General Public License. See the file COPYING included in this distribution for details.
 
Please see the NEWS file included for changes since the previous version.
 
Place the prboom folder on your SD card in the 3DS folder as specified by [https://github.com/smealum/3ds_hb_menu 3ds Hbmenu]. Make sure you have the latest boot.3dsx (1.1.0 currently) as previous versions muck up argv.
Place the prboom folder on your SD card in the 3DS folder as specified by [https://github.com/smealum/3ds_hb_menu 3ds Hbmenu]. Make sure you have the latest boot.3dsx (1.1.0 currently) as previous versions muck up argv.
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/tnMXMSx.png
https://dlhb.gamebrew.org/3dshomebrew/DSC02126.JPG
===== In game controls =====
===== In game controls =====
DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
===== Custom IWADs and PWADs =====
===== Custom IWADs and PWADs =====
You can use xml shortcuts to supply arguments to prboom - standard command line works.
You can use xml shortcuts to supply arguments to prboom - standard command line works.
Extract the archive, place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have hbmenu 1.1.0 or later - the version number will be displayed on the top screen.
Extract the archive, place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have hbmenu 1.1.0 or later - the version number will be displayed on the top screen.
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.
In game controls DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
In game controls DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.
Custom IWADs and PWADs You can use xml shortcuts to supply arguments to prboom - standard command line works.
Custom IWADs and PWADs You can use xml shortcuts to supply arguments to prboom - standard command line works.

Revision as of 05:52, 14 September 2021

Template:Infobox-3DS-Homebrews

Doom for 3DS

PrBoom is a version of the classic 3D shoot'em'up game Doom, originally written by id Software.

See the file AUTHORS in this distribution for a list of authors and other contributors, and a history of the projects PrBoom is derived from.

PrBoom is made available under the GNU General Public License. See the file COPYING included in this distribution for details.

Please see the NEWS file included for changes since the previous version.

Place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have the latest boot.3dsx (1.1.0 currently) as previous versions muck up argv.

Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.

Screenshots

tnMXMSx.pngDSC02126.JPG

In game controls

DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.

Custom IWADs and PWADs

You can use xml shortcuts to supply arguments to prboom - standard command line works.

Extract the archive, place the prboom folder on your SD card in the 3DS folder as specified by 3ds Hbmenu. Make sure you have hbmenu 1.1.0 or later - the version number will be displayed on the top screen.

Start button will bring up game menu and exit from menu. Controls in the menu are DPAD and Select/A to select menu item. B button goes back a menu level.

In game controls DPAD and circle pad currently act as direction keys. B to select switches/doors etc. A to fire current weapon, Y to cycle weapon. Select toggles automap, Start toggles menu. L & R strafe.

Custom IWADs and PWADs You can use xml shortcuts to supply arguments to prboom - standard command line works.

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