FMSX PSP: Difference between revisions
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==User guide== | ==User guide== | ||
===Virtual keyboard=== | |||
When the virtual keyboard is on, you can toggle the sticky keys feature (specifically for Shift and Ctrl). | When the virtual keyboard is on, you can toggle the sticky keys feature (specifically for Shift and Ctrl). | ||
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Tap the Circle button and the selected virtual button remains held down and press again will release the virtual button. | Tap the Circle button and the selected virtual button remains held down and press again will release the virtual button. | ||
===Button configuration=== | |||
By default, changes are not retained after button mapping is modified. | By default, changes are not retained after button mapping is modified. | ||
Please make sure to save (with Circle button) after desired mapping is configured. | Please make sure to save (with Circle button) after desired mapping is configured. | ||
===Disk Writing=== | |||
Since v3.3.25, reads/writes to the MSX disk need to be explicitly committed to Memory Stick. | Since v3.3.25, reads/writes to the MSX disk need to be explicitly committed to Memory Stick. | ||
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Note that before committing changes to storage, make sure the MSX floppy drive is not in use, otherwise you may damage the disk image. | Note that before committing changes to storage, make sure the MSX floppy drive is not in use, otherwise you may damage the disk image. | ||
===Sound=== | |||
fMSX PSP uses the PSG, SCC and MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO emulation engine by Tatsuyuki Satoh. | fMSX PSP uses the PSG, SCC and MSXMUSIC sound emulation engine by Mitsutaka Okazaki and MSXAUDIO emulation engine by Tatsuyuki Satoh. | ||
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With both enabled, emulator performance is significantly reduced. It is recommended keeping MSXAUDIO and MSXMUSIC emulation disabled, enabling it only when necessary. | With both enabled, emulator performance is significantly reduced. It is recommended keeping MSXAUDIO and MSXMUSIC emulation disabled, enabling it only when necessary. | ||
===Display=== | |||
It is suggested to keep the hi-res rendering engine disabled, unless you really need more detail (to see the actual image, set Display Size in options to Actual size, though this will only show the first 480 pixels, due to the PSP screen limitation). | It is suggested to keep the hi-res rendering engine disabled, unless you really need more detail (to see the actual image, set Display Size in options to Actual size, though this will only show the first 480 pixels, due to the PSP screen limitation). | ||
===Multi-Volume Disk Images=== | |||
fMSX PSP can load multi-volume games (like Snatcher) from a single ZIP file. | fMSX PSP can load multi-volume games (like Snatcher) from a single ZIP file. | ||
