EI0 Map editor PSP: Difference between revisions
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Here's the source code from the developer to load maps (using OSlib): | Here's the source code from the developer to load maps (using OSlib): | ||
<pre> | <pre> | ||
while (!osl_quit) | while (!osl_quit) | ||
| Line 60: | Line 59: | ||
</pre><br> | </pre><br> | ||
map1_map tables are shorts. | map1_map tables are shorts. Also, these are the defines developer used: | ||
<pre> | |||
Also, these are the defines developer used: | |||
#define map1_map(i,j) map1_map[j] | #define map1_map(i,j) map1_map[j] | ||
#define map1_map1(i,j) map1_map1[j] | #define map1_map1(i,j) map1_map1[j] | ||
#define map1_map2(i,j) map1_map2[j] | #define map1_map2(i,j) map1_map2[j] | ||
</pre><br> | |||
==Controls== | ==Controls== | ||
D-Pad - Move the pointer | D-Pad - Move the pointer | ||
