PSP Tower Defense: Difference between revisions
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===Gameplay=== | ===Gameplay=== | ||
Selection box color - Green means a turret can be built on that spot, red means it cannot; this doesn't necessarily mean you have enough money. | * Selection box color - Green means a turret can be built on that spot, red means it cannot; this doesn't necessarily mean you have enough money. | ||
* Fully upgraded towers are often more cost-effective than many unupgraded towers, usually by 2-3x. | |||
* The circle around towers is how far they can shoot, place them thoughtfully. | |||
* Creeps have a red bar above them showing their health level. Pay attention to the wave info at the bottom: If the creeps suddenly have more HP, you better build more defenses! | |||
If the game lags, it's probably because you have lots of turrets, bullets, and/or creeps onscreen. Or you have selected a turret with a very large range. The image of the circle showing its range may slow down the game if there already are some other turrets and creeps onscreen. | |||
If the game lags, it's probably because you have lots of turrets, bullets, and/or creeps onscreen. Or you have selected a turret with a very large range. | |||
The image of the circle showing its range may slow down the game if there already are some other turrets and creeps onscreen. | |||
===Level Maker=== | ===Level Maker=== | ||
The first square must be on one of the edges of the map. | * The first square must be on one of the edges of the map. | ||
* Don't make lots of different creeptypes just to have waves with different HP and value, when you add a wave you can set HP and value multipliers. | |||
Don't make lots of different creeptypes just to have waves with different HP and value, when you add a wave you can set HP and value multipliers. | * You must make a creeptype before you can add waves. Be careful around the nuke option; it literally nukes the level. | ||
* Don't make a superpowerful turret type, it takes the fun out of the game. Don't give yourself a bunch of lives; it also takes the fun out. Same thing with money. | |||
You must make a creeptype before you can add waves. Be careful around the nuke option; it literally nukes the level. | |||
Don't make a superpowerful turret type, it takes the fun out of the game. Don't give yourself a bunch of lives; it also takes the fun out. Same thing with money. | |||
Remember, this runs at 30fps, not 60, so the 600 frames between waves is 20 seconds, not 10. | Remember, this runs at 30fps, not 60, so the 600 frames between waves is 20 seconds, not 10. | ||
