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DARIUSBURST SP Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=DARIUSBURST SP Vita |image=DARIUSBURSTSPVita.png |description=Port of DARIUSBURST SP for PSVita. |author=Rinnegatamante |lastupdated=2026/06/16 |type=Shooter |version=1.1 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/DARIUSBURSTSPVita.7z |website=https://github.com/Rinnegatamante/dariusburst-vita |source=https://github.com/Rinnegatamante/dariusburst-vita |donation=https://www.patreon.com/Rinnegatamante }} {{#seo: |title=Vi..."
 
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{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=DARIUSBURST SP Vita
|title=DARIUSBURST SP
|image=DARIUSBURSTSPVita.png
|image=DARIUSBURSTSPVita.png
|description=Port of DARIUSBURST SP for PSVita.
|description=Port of DARIUSBURST SP for PS Vita.
|author=Rinnegatamante
|author=Rinnegatamante
|lastupdated=2026/06/16
|lastupdated=2026/06/16
Line 19: Line 19:
|image_alt=DARIUSBURST SP Vita
|image_alt=DARIUSBURST SP Vita
}}
}}
DARIUSBURST SP Vita is a wrapper/port of '''DARIUSBURST SP''' for the ''PS Vita''.
Port of DARIUSBURST SP for the PS Vita.


The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it is basically as if a minimalist Android environment is emulated in which the executable is run natively as it is.
== Installation ==
'''Note:''' The port has been tested with v.1.2.0 of the game.


The port has been tested with v.1.2.0 of the game.
Requirements:
 
*libshacccg.suprx
== Installation ==
*kubridge.skprx
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
*Android game data files


Instructions:
*Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>:
<pre>
<pre>
   *KERNEL
   *KERNEL
Line 33: Line 36:
   ux0:tai/fd_fix.skprx
   ux0:tai/fd_fix.skprx
</pre>
</pre>
 
* Note: Don't install fd_fix.skprx if you're using rePatch plugin
'''Note''' Don't install fd_fix.skprx if you're using rePatch plugin
* (Optional) Install [[PSVshell]] to overclock your device to 500Mhz.
 
* '''Optional''': Install [[PSVshell]] to overclock your device to 500Mhz.
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide].
* Install the vpk from Release tab.
* Install the vpk from Release tab.
* Obtain your copy of ''DARIUSBURST SP'' legally for Android in form of an <code>.apk</code> file and an <code>.obb</code> file.
* Obtain your copy of DARIUSBURST SP legally for Android in form of an <code>.apk</code> file and an <code>.obb</code> file.
* Open the apk with your zip explorer and extract the file <code>libdariusburst.so</code> from <code>lib/armeaby-v7a</code> folder to <code>ux0:data/dariusburst</code>.
* Open the apk with your zip explorer and extract the file <code>libdariusburst.so</code> from <code>lib/armeaby-v7a</code> folder to <code>ux0:data/dariusburst</code>.
* Open the obb with your zip explorer and extract the files <code>dariusburst120.bnd</code>, <code>db_sp.acf</code> and <code>se.acb</code> inside <code>ux0:data/dariusburst</code>.
* Open the obb with your zip explorer and extract the files <code>dariusburst120.bnd</code>, <code>db_sp.acf</code> and <code>se.acb</code> inside <code>ux0:data/dariusburst</code>.
==Media==
'''DARIUSBURST SECOND PROLOGUE Official Trailer''' ([https://www.youtube.com/watch?v=wGq1W5RwpGQ TaitoCorp]) <br>
<youtube width=""640"">wGq1W5RwpGQ</youtube></youtube>


==Screenshots==
==Screenshots==
Line 55: Line 52:


https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-04.png
https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-04.png
==Media==
'''DARIUSBURST SECOND PROLOGUE Official Trailer''' ([https://www.youtube.com/watch?v=wGq1W5RwpGQ TaitoCorp]) <br>
<youtube width="640">wGq1W5RwpGQ</youtube></youtube>


==Changelog==
==Changelog==
Line 67: Line 68:


== External links ==
== External links ==
* Github - https://github.com/Rinnegatamante/dariusburst-vita
* GitHub - https://github.com/Rinnegatamante/dariusburst-vita
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1415
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1415
[[Category:Mobile game ports on Vita]]
[[Category:Vita game ports]]

Revision as of 06:21, 22 June 2026

DARIUSBURST SP
General
AuthorRinnegatamante
TypeShooter
Version1.1
LicenseN/A
Last Updated2026/06/16
Links
Download
Website
Source
Support Author

Port of DARIUSBURST SP for the PS Vita.

Installation

Note: The port has been tested with v.1.2.0 of the game.

Requirements:

  • libshacccg.suprx
  • kubridge.skprx
  • Android game data files

Instructions:

  • Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
  *KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using rePatch plugin
  • (Optional) Install PSVshell to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Release tab.
  • Obtain your copy of DARIUSBURST SP legally for Android in form of an .apk file and an .obb file.
  • Open the apk with your zip explorer and extract the file libdariusburst.so from lib/armeaby-v7a folder to ux0:data/dariusburst.
  • Open the obb with your zip explorer and extract the files dariusburst120.bnd, db_sp.acf and se.acb inside ux0:data/dariusburst.

Screenshots

DARIUSBURSTSPVita-01.png

DARIUSBURSTSPVita-02.png

DARIUSBURSTSPVita-03.png

DARIUSBURSTSPVita-04.png

Media

DARIUSBURST SECOND PROLOGUE Official Trailer (TaitoCorp)
</youtube>

Changelog

v.1.1

  • Fixed a bug causing the game to eventually run out of texture handles, resulting in the screen being stuck on a random texture forever.
  • Made so that the back button is mapped on Circle inside menus instead of Start.

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.

External links

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