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Flux: Difference between revisions

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==User guide==
==User guide==
===Gameplay===
The objective is to create colored chains above the minimum length so that they may be destroyed with the Stylus thereby reducing the stack of tiles.   
The objective is to create colored chains above the minimum length so that they may be destroyed with the Stylus thereby reducing the stack of tiles.   


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* More point are awarded per tile, per level as well.
* More point are awarded per tile, per level as well.


'''Death:'''  
'''Death:'''
* When the playing field is filled up, any chained blocks will automatically be destroyed (no points for these).  
* When the playing field is filled up, any chained blocks will automatically be destroyed (no points for these).  
* If this does not clear enough room for the next block, the game ends. Tap the screen to begin again.
* If this does not clear enough room for the next block, the game ends. Tap the screen to begin again.


'''Music:'''  
'''Quit:'''
* Tap the word Quit in the pause menu to return to the title screen. The hi-score will not be lost until the unit is powered off.
 
'''Music:'''
* The ds.gba version contains 3 songs. Hit start and tap the word music while playing to cycle through the songs.  
* The ds.gba version contains 3 songs. Hit start and tap the word music while playing to cycle through the songs.  
* The first two songs are rather eccentric chip tunes an the last is silence. Or you may be able to include music of your own.
* The first two songs are rather eccentric chip tunes an the last is silence. Or you may be able to include music of your own.


'''Quit:'''
===Add your own music===
* Tap the word Quit in the pause menu to return to the title screen. The hi-score will not be lost until the unit is powered off.
 
===Customize music===
If you are technically proficient, you can add your own music to the game using the following steps (details about using gbfs can be found [http://www.double.co.nz/nintendo_ds/nds_develop6.html here]):
If you are technically proficient, you can add your own music to the game using the following steps (details about using gbfs can be found [http://www.double.co.nz/nintendo_ds/nds_develop6.html here]):
* Acquire tools that come with gbfs (gameboy file system) and [http://www.devkitpro.org libnds].
* Acquire tools that come with gbfs (gameboy file system) and [http://www.devkitpro.org libnds].

Revision as of 03:52, 17 June 2021

Flux
File:Fluxds.jpg
General
Author(s)rize
TypePuzzle Action
VersionAugust 2005
LicenceMixed
Links
[Media:Fluxds.rar Download]
Website
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