Hill Climb Racing Vita: Difference between revisions
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|title=Hill Climb Racing Vita | |title=Hill Climb Racing Vita | ||
|image=HillClimbRacingVita.png | |image=HillClimbRacingVita.png | ||
|description=Port of Hill | |description=Port of Hill Climb Racing for PS Vita. | ||
|author=MemoryHunter | |author=MemoryHunter | ||
|lastupdated=2025/10/21 | |lastupdated=2025/10/21 | ||
| Line 19: | Line 19: | ||
|image_alt=Hill Climb Racing Vita | |image_alt=Hill Climb Racing Vita | ||
}} | }} | ||
Port of the Android release of Hill Climb Racing for PS Vita. | |||
== Installation == | |||
Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ur0:tai</code>) and adding two entries to your <code>config.txt</code> under *KERNEL: | |||
<pre> *KERNEL | |||
ur0:tai/kubridge.skprx | |||
ur0:tai/fd_fix.skprx</pre> | |||
'' | Note: Don't install fd_fix.skprx if you're using rePatch plugin. | ||
Make sure you have <code>libshacccg.suprx</code> in the ur0:/data/ folder on your console. If you don't, follow [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide] to extract it. | |||
Legally obtain your copy of [https://play.google.com/store/apps/details?id=com.fingersoft.hillclimb&hl=en Hill Climb Racing] version 1.18.0 for Android in form of an .apk file. | |||
< | Open the .apk with any zip explorer (like [https://www.7-zip.org/ 7-Zip]) and extract <code>assets</code> folder from the .apk into <code>ux0:data/hcr</code>. Also, extract <code>libgame.so</code> from <code>lib/armeabi-v7a/</code> in the same directory. | ||
Place the .apk< itself inside <code>ux0:data/hcr</code> and rename to <code>base.apk</code>. Your final folder layout should look like: | |||
<pre> └── hcr/ | <pre> └── hcr/ | ||
├── assets/ | ├── assets/ | ||
├── libgame.so | ├── libgame.so | ||
└── base.apk</pre> | └── base.apk</pre> | ||
Install hcr.vpk (from [https://github.com/memory-hunter/hill-climb-racing-vita/releases/latest Releases]). | |||
== Controls == | == Controls == | ||
L / R | L/R - Brake/Accelerate | ||
Circle | Circle - Back | ||
==Screenshots== | ==Screenshots== | ||
| Line 62: | Line 54: | ||
==Known issues== | ==Known issues== | ||
* Engine sound doesn't play | * Engine sound doesn't play. | ||
* Some menus may not work, to get out, just press the circle button. | * Some menus may not work, to get out, just press the circle button.. | ||
* Don't quit the game too quick after finishing your gaming session, wait around 3 seconds and then quit. | * Don't quit the game too quick after finishing your gaming session, wait around 3 seconds and then quit. | ||
| Line 74: | Line 66: | ||
* [https://github.com/Rinnegatamante/ Rinnegatamante] for VitaGL and lots of help with understanding and debugging the loader. | * [https://github.com/Rinnegatamante/ Rinnegatamante] for VitaGL and lots of help with understanding and debugging the loader. | ||
* [https://github.com/PatnosDD PatnosD] for giving me the motivation to do this game as my first .so loader port. | * [https://github.com/PatnosDD PatnosD] for giving me the motivation to do this game as my first .so loader port. | ||
* [https://github.com/v-atamanenko/ gl33ntwine] for the [https://github.com/v-atamanenko/soloader-boilerplate/ SoLoBoP (. | * [https://github.com/v-atamanenko/ gl33ntwine] for the [https://github.com/v-atamanenko/soloader-boilerplate/ SoLoBoP (.so loader boilerplate)], help with the SharedPreferences parsing functions, this README.md as a template copied from [https://github.com/v-atamanenko/baba-is-you-vita/ Baba is You! port] and overall help. | ||
* Everybody who has helped me in Vita Nuova discord while asking questions. | * Everybody who has helped me in Vita Nuova discord while asking questions. | ||
== External links == | == External links == | ||
* | * GitHub - https://github.com/memory-hunter/hill-climb-racing-vita | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1340 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1340 | ||
Revision as of 02:01, 7 November 2025
| Hill Climb Racing Vita | |
|---|---|
| General | |
| Author | MemoryHunter |
| Type | Racing |
| Version | beta 1 |
| License | MIT License |
| Last Updated | 2025/10/21 |
| Links | |
| Download | |
| Website | |
| Source | |
Port of the Android release of Hill Climb Racing for PS Vita.
Installation
Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL ur0:tai/kubridge.skprx ur0:tai/fd_fix.skprx
Note: Don't install fd_fix.skprx if you're using rePatch plugin.
Make sure you have libshacccg.suprx in the ur0:/data/ folder on your console. If you don't, follow this guide to extract it.
Legally obtain your copy of Hill Climb Racing version 1.18.0 for Android in form of an .apk file.
Open the .apk with any zip explorer (like 7-Zip) and extract assets folder from the .apk into ux0:data/hcr. Also, extract libgame.so from lib/armeabi-v7a/ in the same directory.
Place the .apk< itself inside ux0:data/hcr and rename to base.apk. Your final folder layout should look like:
└── hcr/ ├── assets/ ├── libgame.so └── base.apk
Install hcr.vpk (from Releases).
Controls
L/R - Brake/Accelerate
Circle - Back
Screenshots
Known issues
- Engine sound doesn't play.
- Some menus may not work, to get out, just press the circle button..
- Don't quit the game too quick after finishing your gaming session, wait around 3 seconds and then quit.
Changelog
beta1
- First Release.
Credits
- Andy "The FloW" Nguyen for the original .so loader.
- Rinnegatamante for VitaGL and lots of help with understanding and debugging the loader.
- PatnosD for giving me the motivation to do this game as my first .so loader port.
- gl33ntwine for the SoLoBoP (.so loader boilerplate), help with the SharedPreferences parsing functions, this README.md as a template copied from Baba is You! port and overall help.
- Everybody who has helped me in Vita Nuova discord while asking questions.