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Untitled50 Vita: Difference between revisions

From GameBrew
Created page with "{{Infobox Vita Homebrews |title=UNTITLED50 Vita |image=UNTITLED50Vita.png |description=Port of UNTITLED50 for PSVita. |author=Rocroverss |lastupdated=2025/10/25 |type=Adventure |version=1.0 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/UNTITLED50Vita.7z |website=https://github.com/Rocroverss/Untitled50-PSVita-android-port |source=https://github.com/Rocroverss/Untitled50-PSVita-android-port |donation= }} {{#seo: |title=Vita Homebrew Games (Adventure) - Ga..."
 
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Revision as of 10:45, 1 November 2025

UNTITLED50 Vita
General
AuthorRocroverss
TypeAdventure
Version1.0
LicenseN/A
Last Updated2025/10/25
Links
Download
Website
Source

Untitled 50 is a prototype Engine-less game made entirely in SDL and ImGui made by DavideScarano and ported by Rocroverss to PSVita.

Setup Instructions (For End Users)

  • Install Kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
*KERNEL
  ux0:tai/kubridge.skprx
  ux0:tai/fd_fix.skprx

Note Don't install fd_fix.skprx if you're using rePatch plugin

  • Optional: Install PSVshell Vita to overclock your device to 500Mhz.
  • Install libshacccg.suprx, if you don't have it already, by following this guide.
  • Install the vpk from Release tab.
  • Obtain your copy of Untitled50 legally for Android in form of an .apk file.
  • Open the apk with your zip explorer and extract the files libmain.so from the lib/armeabi-v7a folder to ux0:data/UNTITLED50.
  • Put the assets folder (the one that contains maps, music, shader... not the parent) inside ux0:data/UNTITLED50 .
  • Final result:
└── UNTITLED50/
  ├── assets/
  ├── libmain.so
  └── libc++_shared.so

Known Issues

  • Controls stop working outside rooms.

Screenshots

UNTITLED50Vita-01.png

UNTITLED50Vita-02.png

UNTITLED50Vita-03.png

UNTITLED50Vita-04.png

Changelog

v1.0

  • First Release.

Credits

  • TheFloW for the original .so loader.
  • Northfear for the SDL2 fork with vitaGL as backend.
  • Rinnegatamante for the tutorial and help during the development of this port.

External links

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