Dino Game Vita: Difference between revisions
From GameBrew
More actions
Created page with "{{Infobox Vita Homebrews |title=Dino Game |image=DinoGameVita.png |description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita. |author=theheroGAC |lastupdated=2025/03/09 |type=Other Games |version=Beta1 |license=N/A |download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z |website=https://github.com/theheroGAC/Dino-Game |source=https://github.com/theheroGAC/Dino-Gam..." |
No edit summary |
||
| Line 4: | Line 4: | ||
|description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita. | |description=Dino Game This is a replica of the classic easter egg game in Google Chrome while there isn't internet that is written in OneLua for the PS Vita. | ||
|author=theheroGAC | |author=theheroGAC | ||
|lastupdated=2025/ | |lastupdated=2025/10/05 | ||
|type=Other Games | |type=Other Games | ||
|version= | |version=Beta2 | ||
|license=N/A | |license=N/A | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/DinoGameVita.7z | ||
| Line 26: | Line 26: | ||
* Built entirely in Lua using the OneLua framework. | * Built entirely in Lua using the OneLua framework. | ||
* Menu system (with ongoing improvements planned by the developer). | * Menu system (with ongoing improvements planned by the developer). | ||
==Known Issues== | |||
*Particle drawing disabled for OneLua graphics compatibility (logic still implemented) | |||
*Comment translations may have edge cases in multi-line blocks | |||
==Media== | ==Media== | ||
| Line 34: | Line 38: | ||
[[image:DinoGameVita.png|640px]] | [[image:DinoGameVita.png|640px]] | ||
==Changelog== | ==Changelog== | ||
'''Beta-2.0''' | |||
*New Features | |||
**Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging | |||
**Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night | |||
**Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian | |||
**Improved Controls: Duck animation now makes player immune to flying birds when crouched | |||
**Visual Effects: Smoke particles during dino running for added detail (logic implemented) | |||
**Improved Background Scrolling: Fixed wiping issues for seamless ground movement | |||
*Technical Improvements | |||
**Stable Gameplay: Removed debug errors and ensured OneLua compatibility | |||
**Code Documentation: All comments translated to English for international readability | |||
**Performance Optimizations: Smooth 60 FPS gameplay throughout | |||
*Bug Fixes | |||
**Bird Collision: Fixed issue where ducking didn't avoid bird hits | |||
**Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES) | |||
**Speed Scaling: Continuous speed boost instead of single jump at start | |||
**Background Rendering: Eliminated white space gaps in scrolling | |||
'''Beta-1.0''' | '''Beta-1.0''' | ||
* First Beta Release. | * First Beta Release. | ||
Revision as of 01:48, 5 October 2025
| Dino Game | |
|---|---|
| General | |
| Author | theheroGAC |
| Type | Other Games |
| Version | Beta2 |
| License | N/A |
| Last Updated | 2025/10/05 |
| Links | |
| Download | |
| Website | |
| Source | |
Dino Game is a homebrew replica of the classic Google Chrome offline easter egg game, developed for the PlayStation Vita using OneLua. The game recreates the familiar endless runner experience, allowing players to control a dinosaur that must jump over obstacles to survive, emulating the minimalist gameplay found in the original browser version.
Features
- Faithful clone of Chrome's offline "Dino" game.
- Simple endless runner mechanics optimized for PS Vita controls.
- Built entirely in Lua using the OneLua framework.
- Menu system (with ongoing improvements planned by the developer).
Known Issues
- Particle drawing disabled for OneLua graphics compatibility (logic still implemented)
- Comment translations may have edge cases in multi-line blocks
Media
T-Rex Dino Game - Offline Dinosaur Chrome Game - Play Online (Lagged)
Screenshots
Changelog
Beta-2.0
- New Features
- Progressive Speed Increase: Game speed increases every second after starting, making survival increasingly challenging
- Dynamic Day/Night Cycles: Background changes from day to sunset to night to sunrise every 10 seconds, with stars appearing at night
- Enhanced Menu System: Larger text sizes (0.9 for selected, 0.8 for normal), red highlighting, and descriptive subtitles translated to English/Italian
- Improved Controls: Duck animation now makes player immune to flying birds when crouched
- Visual Effects: Smoke particles during dino running for added detail (logic implemented)
- Improved Background Scrolling: Fixed wiping issues for seamless ground movement
- Technical Improvements
- Stable Gameplay: Removed debug errors and ensured OneLua compatibility
- Code Documentation: All comments translated to English for international readability
- Performance Optimizations: Smooth 60 FPS gameplay throughout
- Bug Fixes
- Bird Collision: Fixed issue where ducking didn't avoid bird hits
- Menu Translations: All menu descriptions now adapt to selected language (EN/IT/FR/ES)
- Speed Scaling: Continuous speed boost instead of single jump at start
- Background Rendering: Eliminated white space gaps in scrolling
Beta-1.0
- First Beta Release.