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This is a wrapper/port of Toon Rescue: Cube Blast Match for the PS Vita. | This is a wrapper/port of Toon Rescue: Cube Blast Match for the PS Vita. | ||
==Installation== | |||
'''Requirements:''' | |||
== | |||
* libshacccg.suprx | * libshacccg.suprx | ||
* kubridge.skprx | * kubridge.skprx | ||
* | * Android game files (tested with v.1.2.17 of the game) | ||
'''Instructions:''' | |||
* Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | * Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: | ||
<pre> *KERNEL | <pre> *KERNEL | ||
ux0:tai/kubridge.skprx | ux0:tai/kubridge.skprx | ||
ux0:tai/fd_fix.skprx</pre> | ux0:tai/fd_fix.skprx</pre> | ||
* Note: Don't install fd_fix.skprx if you're using rePatch plugin | |||
* (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. | |||
* Optional | |||
* Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | * Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. | ||
* Install the vpk from Release tab. | * Install the vpk from Release tab. | ||
* Obtain your copy of | * Obtain your copy of "Toon Rescue: Cube Blast Match" legally for Android in form of an <code>.apk</code>. | ||
* Open the apk with your zip explorer and extract the file <code>libgame.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/toon</code>. | * Open the apk with your zip explorer and extract the file <code>libgame.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/toon</code>. | ||
* Extract the content of the folder <code>assets</code> in <code>ux0:data/toon</code>. | * Extract the content of the folder <code>assets</code> in <code>ux0:data/toon</code>. | ||
'''Notes:''' The game features physical buttons support in the form of the X button to progress. | |||
==Screenshots== | ==Screenshots== | ||
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== External links == | == External links == | ||
* | * GitHub - https://github.com/Rinnegatamante/toon-rescue-vita | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1315 | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1315 | ||
Revision as of 04:13, 24 August 2025
| Toon Rescue Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Puzzle |
| Version | 0.8 |
| License | N/A |
| Last Updated | 2025/08/18 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a wrapper/port of Toon Rescue: Cube Blast Match for the PS Vita.
Installation
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Android game files (tested with v.1.2.17 of the game)
Instructions:
- Install Kubridge and FdFix by copying
kubridge.skprxandfd_fix.skprxto your taiHEN plugins folder (usuallyux0:tai) and adding two entries to yourconfig.txtunder*KERNEL:
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Don't install fd_fix.skprx if you're using rePatch plugin
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install
libshacccg.suprx, if you don't have it already, by following this guide. - Install the vpk from Release tab.
- Obtain your copy of "Toon Rescue: Cube Blast Match" legally for Android in form of an
.apk. - Open the apk with your zip explorer and extract the file
libgame.sofrom thelib/armeabi-v7afolder toux0:data/toon. - Extract the content of the folder
assetsinux0:data/toon.
Notes: The game features physical buttons support in the form of the X button to progress.
Screenshots
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.