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Shijima-NX Switch: Difference between revisions

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|description=Desktop pets on the Nintendo Switch.
|description=Desktop pets on the Nintendo Switch.
|author=pixelomer
|author=pixelomer
|lastupdated=2025/04/20
|lastupdated=2025/05/28
|type=Overlays
|type=Overlays
|version=2025
|version=1.0
|license=GPL-3.0
|license=GPL-3.0
|download=
|download=https://dlhb.gamebrew.org/switchhomebrews/ShijimaNXSwitch.7z
|website=https://www.reddit.com/r/SwitchHacks/comments/1krrjcu/shijimanx_desktop_pets_on_the_nintendo_switch/
|website=https://www.reddit.com/r/SwitchHacks/comments/1krrjcu/shijimanx_desktop_pets_on_the_nintendo_switch/
|source=https://github.com/pixelomer/Shijima-NX
|source=https://github.com/pixelomer/Shijima-NX
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|image_alt=Shijima-NX
|image_alt=Shijima-NX
}}
}}
<!--https://dlhb.gamebrew.org/switchhomebrews/ShijimaNXSwitch.7z-->
Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch.  
Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch.  


Source only. If you want to try it you'll need to manually prepare some files in addition to copying the ovl.  
==Usage==
* '''Extract the Release Zip'''
** Copy all files from the [https://github.com/pixelomer/Shijima-NX/releases release zip] to the '''root''' of your SD card.
* '''Launch Shijima-NX'''
** Open the '''Tesla menu''' on your device.
** Select and launch '''Shijima-NX'''.
** You can interact with the mascot (shimeji) by using the '''touch screen'''.
* '''How to Close Shijima-NX'''
** Press '''L + D-Pad Down + Right Stick''' together.
* '''Important Note'''
** When you first open Shijima-NX, input to other games or apps will stop.
** To fix this:
*** Hold the '''Home''' button to open the side menu.
*** Press '''Home''' again to close it.
*** This will restore input to your games.
* '''Custom Mascots'''
** The release includes the default mascot from '''Shimeji-ee'''.
** To use your own mascot:
*** Run '''make-config.sh''' to generate Shijima-NX files for it.
 
==Build from sources==
If you want to try it you'll need to manually prepare some files in addition to copying the ovl.  
* From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.)  
* From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.)  
* You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository.  
* You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository.  
Line 33: Line 53:


==Changelog==  
==Changelog==  
'''v2025'''
'''v1.0'''
* First Release.
* First Release.



Revision as of 02:37, 1 June 2025

Shijima-NX
General
Authorpixelomer
TypeOverlays
Version1.0
LicenseGPL-3.0
Last Updated2025/05/28
Links
Download
Website
Source
Support Author

Shijima-NX is a PoC Tesla overlay that lets you to run Shimeji desktop pets on your Nintendo Switch.

Usage

  • Extract the Release Zip
    • Copy all files from the release zip to the root of your SD card.
  • Launch Shijima-NX
    • Open the Tesla menu on your device.
    • Select and launch Shijima-NX.
    • You can interact with the mascot (shimeji) by using the touch screen.
  • How to Close Shijima-NX
    • Press L + D-Pad Down + Right Stick together.
  • Important Note
    • When you first open Shijima-NX, input to other games or apps will stop.
    • To fix this:
      • Hold the Home button to open the side menu.
      • Press Home again to close it.
      • This will restore input to your games.
  • Custom Mascots
    • The release includes the default mascot from Shimeji-ee.
    • To use your own mascot:
      • Run make-config.sh to generate Shijima-NX files for it.

Build from sources

If you want to try it you'll need to manually prepare some files in addition to copying the ovl.

  • From a Shimeji-ee mascot's actions.xml and behaviors.xml files, you'll need to create a mascot.cereal file using shijima-sandbox. (shijima-sandbox is an example program that is built alongside the library itself when you compile libshijima.)
  • You'll also need to create an img.bin file using the tesla-packer tool on the Shijima-NX repository.

Once you have both img.bin and mascot.cereal, copy them to sd:/config/Shijima-NX/.

Media

Shijima for Nintendo Switch (pixelomer)

Changelog

v1.0

  • First Release.

External links

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