Shiromino Vita: Difference between revisions
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* Tetrisconcept - https://tetrisconcept.net/threads/shiromino-on-psvita.3745/ | * Tetrisconcept - https://tetrisconcept.net/threads/shiromino-on-psvita.3745/ | ||
* GitHub - https://github.com/Tearff/shiromino | * GitHub - https://github.com/Tearff/shiromino | ||
* VitaDB - https:// | * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/406 | ||
Latest revision as of 04:38, 5 January 2025
| Shiromino | |
|---|---|
| General | |
| Author | Tear |
| Type | Puzzle |
| Version | pre-v2 |
| License | MIT License |
| Last Updated | 2018/12/09 |
| Links | |
| Download | |
| Website | |
| Source | |
A diverse and challenging puzzle/action game with stylistic roots in the arcade.
Port of Shiromino by FeV.
Controls
Cross - A (CCW rotation)
Circle - B (CW rotation)
L - C (CCW rotation)
R - D (hold, someday??)
Start - Escape
Screenshots
Known issues
- Debugging permanently enabled, hardcoded IP and port.
- Stretched backgrounds.
- Bad usage of screen estate.
- PC specific dead code.
- Pointless config.
Changelog
pre-v2
- Working replay saving. Scores are saved to ux0:data/shiro.db.
pre-v1
- First Release.
External links
- Tetrisconcept - https://tetrisconcept.net/threads/shiromino-on-psvita.3745/
- GitHub - https://github.com/Tearff/shiromino
- VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/406