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Laser Hockey DS: Difference between revisions

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'''Build 0.1.3 September 30, 2007'''
'''Build 0.1.3 September 30, 2007'''
* This Build  actually ''looks'' worse than the last one. Dropping pretty pictures for functionality. Wanted to learn how to use the 2D graphics engines in graphics mode so drew parts of the neon bars and the ball using a simple 16-color palette. It is now displaying the backgrounds and ball (finally a moving ball) using character and screen data however, the game is still not ''playable''. For people without a hardware setup, bundling NO$GBA (a Nintendo DS emulator) with this release.
* This Build  actually appears worse than the last one. Dropping pretty pictures for functionality. Wanted to learn how to use the 2D graphics engines in graphics mode so drew parts of the neon bars and the ball using a simple 16-color palette. It is now displaying the backgrounds and ball (finally a moving ball) using character and screen data however, the game is still not ''playable''. For people without a hardware setup, bundling NO$GBA (a Nintendo DS emulator) with this release.
* Removed full color bitmap image to allow using graphics mode.
* Removed full color bitmap image to allow using graphics mode.
* Learned how to use 16x16 color palette.
* Learned how to use 16x16 color palette.

Revision as of 23:56, 5 June 2021

Laser Hockey DS
File:Laserhockeyds.PNG
General
Author(s)Moose At Play
TypeArcade
Version0.6.0
LicenceMixed
Links
[Media:Laserhockey06ds.rar Download]
Website
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