Sludge and Sorcery GB: Difference between revisions
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|type=Role Playing | |type=Role Playing | ||
|version=1.0 | |version=1.0 | ||
|format=CGB | |format=CGB | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/sludgeandsorcerygb.7z | |download=https://dlhb.gamebrew.org/gbhomebrews/sludgeandsorcerygb.7z | ||
Revision as of 04:08, 27 June 2024
| Sludge & Sorcery | |
|---|---|
| General | |
| Author | Polyducks, AJ Booker, bitmapkid, Mig Moog, retroshark, BenJelter, Rhoq |
| Type | Role Playing |
| Version | 1.0 |
| License | Mixed |
| System | CGB |
| Last Updated | 2020/09/06 |
| Links | |
| Download | |
| Website | |
Sludge & Sorcery is an irreverent fantasy Gameboy RPG; an expansive overworld journey from the Slime Caves to Jagged Crag, with dice-based combat, treasures, and humour.
It runs under the specific hardware restrictions of the original Game Boy, and was created entirely from scratch in 9 days using GB Studio for GBJAM 8 (6th place).
Controls
D-Pad - Movement
A - Select
B - Cancel
Screenshots
Credits
- Polyducks: Production, Code, Art Direction, Miscellaneous Art.
- Ben Jelter: Scene Art, Miscellaneous Art.
- Mig Moog: Tile Art, Miscellaneous Art.
- Rhoq: Combat Sprites, Miscellaneous Art.
- Bitmapkid: Dialogue & Story.
- Retroshark: Guest Art.
- AJ Booker: Music (Get the soundtrack!).
With thanks to:
- Ravancloak,
- Chris Maltby and the team at GBstudio,
- and the player.