Micro Lua DS: Difference between revisions
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* The INI library can seamlessly handle table with a simple structure, that is to say raw 'key = value' pairs without any '[example]' sections; thus an argument has been added to 'INI.load()' so the function knows what to do ('INI.save()' automatically detects the structure). | * The INI library can seamlessly handle table with a simple structure, that is to say raw 'key = value' pairs without any '[example]' sections; thus an argument has been added to 'INI.load()' so the function knows what to do ('INI.save()' automatically detects the structure). | ||
* Already loaded Image can be used while creating a new Sprite instance; just give it to the function in place of the path (giving a path is still supported). | * Already loaded Image can be used while creating a new Sprite instance; just give it to the function in place of the path (giving a path is still supported). | ||
* All the user-readable files are now presented with | * All the user-readable files are now presented with [http://en.wikipedia.org/wiki/Markdown MarkDown]. | ||
* The Timers' method ':time()' is now ':getTime()' as part of the goal of giving better names to the getters and setters. | * The Timers' method ':time()' is now ':getTime()' as part of the goal of giving better names to the getters and setters. | ||
* Instead of the whole DateTime system, you can now use the Lua's functions 'os.time()' and 'os.date()'; thus DateTime does no longer exists. | * Instead of the whole DateTime system, you can now use the Lua's functions 'os.time()' and 'os.date()'; thus DateTime does no longer exists. | ||
Revision as of 03:47, 20 May 2021
| Macro Lua DS | |
| File:Macroluads.png | |
| General | |
|---|---|
| Author(s) | Cid2Mizard |
| Type | Utility |
| Version | 4.7.2 |
| Licence | GPL |
| Links | |
| Download | |
| Website | |
| Source | |
<htmlet>adsense</htmlet>