Aerofoil Vita: Difference between revisions
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* GitHub - https://github.com/Rinnegatamante/Aerofoil-Vita | * GitHub - https://github.com/Rinnegatamante/Aerofoil-Vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/1040 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/1040 | ||
Revision as of 04:09, 17 May 2024
| Aerofoil Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Action |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2023/02/21 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
This is a port of Aerofoil to the PS Vita, it is source port of the classic paper airplane game Glider Pro for Apple Macintosh computers.
Installation
Requirements:
How to install:
- Copy kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and add two entries to your config.txt under *KERNEL (change to ur0 if you store the plugins there)
*KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx
- Note: Do not install fd_fix.skprx if you're using rePatch plugin.
- (Optional) Install PSVshell to overclock your device to 500Mhz.
- Install libshacccg.suprx, if you don't have it already, by following this guide.
- Install the vpk, then extract the zip file in ux0:data.
Screenshots
Changelog
v1.0
- First Release.
Credits
- TheFloW for the original .so loader.
- CatoTheYounger for the screenshots and for testing the homebrew.
- Northfear for the SDL2 fork with vitaGL as backend.
- elosota for the work on Aerofoil.