Meltdown GBA: Difference between revisions
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* Author's website - http://www.mainloop.dk/ | * Author's website - http://www.mainloop.dk/ | ||
* pouët.net - https://www.pouet.net/prod.php?which=26838 | * pouët.net - https://www.pouet.net/prod.php?which=26838 | ||
Revision as of 09:37, 10 May 2024
| Meltdown | |
|---|---|
| General | |
| Author | Mainloop |
| Type | Demos |
| Version | Final |
| License | Mixed |
| Last Updated | 2006/10/26 |
| Links | |
| Download | |
| Website | |
A Game Boy Advance demo released for The Meltdown 2006 and was announced 4th in the combined demo/intro compo.
Screenshots
Compatibility
Recommend to run this on No$GBA or at real hardware, as it seemes to perform much better than VBA.
Changelog
Final/Fixed
- The sprite overlay now works on hardware and in No$GBA, and not only in VBA.
- Hacked the polygone rasterizer so hopefully no more pixel leeks (well maiby, but it's better like this).
Credits
- Master S.
- Justica.
- Toxic Child.
- YenZen.
External links
- Author's website - http://www.mainloop.dk/
- pouët.net - https://www.pouet.net/prod.php?which=26838