Space Rocks GBA: Difference between revisions
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* Author's website - https://exstefen.itch.io/spacerocks | * Author's website - https://exstefen.itch.io/spacerocks | ||
* GitHub - https://github.com/ExStefenGR/SpaceRocks | * GitHub - https://github.com/ExStefenGR/SpaceRocks | ||
Revision as of 05:43, 10 May 2024
| Space Rocks | |
|---|---|
| General | |
| Author | ExStefen. Isaac, Csaba |
| Type | Shooter |
| Version | Final |
| License | Mixed |
| Last Updated | 2021/06/16 |
| Links | |
| Download | |
| Website | |
| Source | |
SpaceRocks brings forth the arcade experience of Side scrolling Shooter games similar to Gradius and R-Type.
Programmed in C using devkitPro and libtonc Library, this demo was a highly marked project for the first year of my Games programming degree in Game Hardware Architecture.
Controls
A - Confirm/Shoot
D-Pad - Movement
Screenshots
Compatibility
Compatible with an actual writeable GBA cartridge.
Known issues
There are a few bugs but fully invisible enemy ships is a feature. Known bugs are:
- Unlimited Upgrades.
- Random health bar not proportionate with Life points.
- The usual Diagonal Movement Boost caused by not Normalising direction.
- Not able to replay after high score.
Credits
Programmers:
- ExStefen - Lead Programmer/Gameplay Design/Director.
- Isaac - Game mechanics/Logic.
- Csaba - UI/Textures/Game Design.
External links
- Author's website - https://exstefen.itch.io/spacerocks
- GitHub - https://github.com/ExStefenGR/SpaceRocks