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SNEmulDS: Difference between revisions

From GameBrew
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#One for all games that uses SNES mouse. It compute the distance between two stylus "click" to emulate the move of the mouse. This is not accurate and some games like Populous II use non linear moving,so the mouse cursor doesn't follow the stylus.
#One for all games that uses SNES mouse. It compute the distance between two stylus "click" to emulate the move of the mouse. This is not accurate and some games like Populous II use non linear moving,so the mouse cursor doesn't follow the stylus.
#Another method modifies directly the variables in RAM where the game stores the X and Y positions of cursor. This way, the mouse cursor moves accurately.
#Another method modifies directly the variables in RAM where the game stores the X and Y positions of cursor. This way, the mouse cursor moves accurately.
But i have to search for each game, where is this information (that's quite easy with a debugger anyway). The X Y address are stored in snemul.cfg. You need to have this file up-to-date.
But i have to search for each game, where is this information (that's quite easy with a debugger anyway). The X Y address are stored in snemul.cfg. You need to have this file up-to-date.

Revision as of 05:06, 24 May 2012

SNEmulDS
File:Snemulds.png
General
Author(s)archeid
TypeEmulator
Version0.6alpha
LicenceMixed
Links
[Media:SNEmulDSv06a.zip Download]
Website
Source
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