Noiz2saX Xbox: Difference between revisions
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<youtube>-k2yhmvdSkU</youtube> | <youtube>-k2yhmvdSkU</youtube> | ||
===Noiz2sa - for XBox ver. 0.51 (C) Kenta Cho - xbox-port(v1.1) done by questor/fused === | |||
for XBox | |||
ver. 0.51 | |||
(C) Kenta Cho | |||
xbox-port(v1.1) done by questor/fused | |||
==== | ==== Changelog: ==== | ||
V1.1: - DPad-Movement included | V1.1: - DPad-Movement included | ||
- PauseButton (Start-Button) | - PauseButton (Start-Button) | ||
- Slow Lock/Unlock(X-Button Changes, B-Button normaly slow only when pressed) | - Slow Lock/Unlock(X-Button Changes, B-Button normaly slow only when pressed) | ||
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- Icon added to xbe | - Icon added to xbe | ||
Abstract shootem up game, 'Noiz2sa'. | Abstract shootem up game, 'Noiz2sa'. | ||
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BulletML | BulletML | ||
http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html | http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html | ||
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of each scene in Noiz2sa. | of each scene in Noiz2sa. | ||
=== Comments === | |||
If you have any comments, please mail to [email protected]. | If you have any comments, please mail to [email protected]. | ||
=== Acknowledgement === | |||
libBulletML is used to parse BulletML files. | |||
libBulletML | libBulletML | ||
http://user.ecc.u-tokyo.ac.jp/~s31552/wp/libbulletml/ | http://user.ecc.u-tokyo.ac.jp/~s31552/wp/libbulletml/ | ||
Simple DirectMedia Layer is used for the display handling. | Simple DirectMedia Layer is used for the display handling. | ||
Simple DirectMedia Layer | Simple DirectMedia Layer | ||
http://www.libsdl.org/ | http://www.libsdl.org/ | ||
SDL_mixer and Ogg Vorbis CODEC to play BGM/SE. | SDL_mixer and Ogg Vorbis CODEC to play BGM/SE. | ||
SDL_mixer 1.2 | SDL_mixer 1.2 | ||
http://www.libsdl.org/projects/SDL_mixer/ | http://www.libsdl.org/projects/SDL_mixer/ | ||
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http://www.vorbis.com/ | http://www.vorbis.com/ | ||
==== History ==== | |||
* 2004 6/20 xbox v1.1 | |||
* 2004 6/12 xbox-port | |||
2004 6/20 xbox v1.1 | * 2003 8/10 ver. 0.51 | ||
2004 6/12 xbox-port | Update libBulletML. | ||
2003 8/10 ver. 0.51 | * 2003 2/12 ver. 0.5 | ||
Add the accframe option. | |||
2003 2/12 ver. 0.5 | Add new barrages. | ||
* 2003 1/ 3 ver. 0.42 | |||
2003 1/ 3 ver. 0.42 | |||
Adjust barrages. | Adjust barrages. | ||
2002 12/31 ver. 0.4 | * 2003 1/ 3 ver. 0.41 | ||
Adjust barrages. | |||
* 2002 12/31 ver. 0.4 | |||
Add an endless insane mode. | Add an endless insane mode. | ||
Add new barrages. | Add new barrages. | ||
2002 11/23 ver. 0.32 | * 2002 11/23 ver. 0.32 | ||
Adjust an invincible time. | |||
2002 11/ 9 ver. 0.31 | * 2002 11/ 9 ver. 0.31 | ||
Adjust the limits of movement of the ship. | Adjust the limits of movement of the ship. | ||
Add the brightness option. | Add the brightness option. | ||
2002 11/ 3 ver. 0.3 | * 2002 11/ 3 ver. 0.3 | ||
License | === License === | ||
Copyright 2002 Kenta Cho. All rights reserved. | Copyright 2002 Kenta Cho. All rights reserved. | ||
