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ShadowX Xbox: Difference between revisions

From GameBrew
Created page with "{{Infobox XBOX homebrew | title = ShadowX | image = https://www.gamebrew.org/images/xboxhomebrew/Shadow%20Warrior.jpg|250px | type = Action | version =..."
 
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This port is based on JFShadowWarrior and it was possible thanks to
This port is based on JFShadowWarrior and it was possible thanks to
the SDLx libs by Lantus, Jonof and Mephisto.
the SDLx libs by Lantus, Jonof and Mephisto.


Copy sw.grp to the folder where you installed xShadow.
Copy sw.grp to the folder where you installed xShadow.
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the default720.xbe or rename it to default.xbe
the default720.xbe or rename it to default.xbe


 
=== AUDIO TRACKS ===
AUDIO TRACKS
------------


Only shareware version has midi music. Full version comes with CD audio tracks.
Only shareware version has midi music. Full version comes with CD audio tracks.
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the \music folder.
the \music folder.


 
=== GRP SELECTOR ===
GRP SELECTOR
------------


Edit the wads.cfg included and add as many entries as you want.
Edit the wads.cfg included and add as many entries as you want.
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Copy it to the xShadow folder along with the grps and defs.
Copy it to the xShadow folder along with the grps and defs.
Next time you run xShadow, a grps selector will be displayed.
Next time you run xShadow, a grps selector will be displayed.
If the wads.cfg only has one entry, the grps selector won't appear
 
and it'll run that entry.
If the wads.cfg only has one entry, the grps selector won't appear and it'll run that entry.


You can add up to 4000 entries.
You can add up to 4000 entries.
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Here is an example:
Here is an example:


#Shadow Warrior gprs
* Shadow Warrior gprs
Shadow Warrior =  
* Shadow Warrior =  
Last Warrior = /glastwar.grp
* Last Warrior = /glastwar.grp
Rampage Warrior = /grampage.grp /hrampage.def  
* Rampage Warrior = /grampage.grp /hrampage.def  
Wanton Destruction = /gwantdest.grp /hwantdest.def
* Wanton Destruction = /gwantdest.grp /hwantdest.def


 
=== KNOWN BUGS ===
KNOWN BUGS
----------


- Polymost renderer has some minor graphic glitches (this is a JFShadowWarrior bug)
- Polymost renderer has some minor graphic glitches (this is a JFShadowWarrior bug)


=== CONTROLS ===


CONTROLS
* Left Analog  -> Move Forward/Backward - Strafe
--------
* Left Analog Thumb  -> Crouch
 
* Right Analog  -> Turn Right/Left - Look Up/Down
Left Analog  -> Move Forward/Backward - Strafe
* Right Analog Thumb  -> Center View
Left Analog Thumb  -> Crouch
* Left Trigger  -> Run
Right Analog  -> Turn Right/Left - Look Up/Down
* Right Trigger  -> Shoot
Right Analog Thumb  -> Center View
* White    -> Use MedKit
Left Trigger  -> Run
* Black    -> Night Vision
Right Trigger  -> Shoot
* A  -> Activate - Select Menu Option - Confirm
White    -> Use MedKit
* B    -> Use Inventory Object - Back to the Previous Menu
Black    -> Night Vision
* Y    -> Map On/Off
A  -> Activate - Select Menu Option - Confirm
* DPad Up  -> Next Weapon
B    -> Use Inventory Object - Back to the Previous Menu
* DPad Down  -> Previous Weapon
Y    -> Map On/Off
* DPad Left  -> Inventory Left
DPad Up  -> Next Weapon
* DPad Right  -> Inventory Right
DPad Down  -> Previous Weapon
* Start  -> [ESCAPE]
DPad Left  -> Inventory Left
* Back  -> Gas Bomb
DPad Right  -> Inventory Right
Start  -> [ESCAPE]
Back  -> Gas Bomb
 
 
 
 
-A600-

Revision as of 04:40, 20 February 2018

ShadowX
Shadow%20Warrior.jpg
General
Author(s)A600
TypeAction
Versionv1.0
LicenceMixed
Links
Download
Source
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