RGBGrafx GB: Difference between revisions
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Created page with "{{Infobox GB Homebrews |title=RGBGrafx |image=rgbgrafxgb.png |description=A basic graphics library for Game Boy programming. |author=Aaron St.John |lastupdated=2000/02/24 |type=Development Library |version=2000 |format= |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/rgbgrafxgb.7z |website=http://www.aaronstj.com/portfolio.php |source=http://www.aaronstj.com/portfolio.php |donation= }} {{#seo: |title= (Development Library) - GameBrew |title_mode=append |im..." |
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Revision as of 06:47, 10 September 2023
| RGBGrafx | |
|---|---|
| General | |
| Author | Aaron St.John |
| Type | Development Library |
| Version | 2000 |
| License | Mixed |
| Last Updated | 2000/02/24 |
| Links | |
| Download | |
| Website | |
| Source | |
RGBGrafx was developed to address the absence of a basic graphics library in the Game Boy programming community. It acts as an abstraction layer and allows developers to focus on their tasks without concerning themselves with low-level hardware interactions.
Created in assembly language, RGBGrafx underwent testing on both PC emulation and actual Game Boy hardware.
Screenshots
Changelog
Beta v1.0
- Initial release. There is much rejoicing.
External links
- Author's website - http://www.aaronstj.com/portfolio.php