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* Put this file either to <code>SaltySD/patches</code> to make it work for every game, or to <code>SaltySD/patches/*titleid*</code> to make it work for specific game. | * Put this file either to <code>SaltySD/patches</code> to make it work for every game, or to <code>SaltySD/patches/*titleid*</code> to make it work for specific game. | ||
For additional functions you need [ | For additional functions you need [[SaltyNX-Tool Switch|SaltyNX-Tool]]. | ||
===Plugin examples=== | ===Plugin examples=== | ||
Revision as of 01:01, 2 May 2023
| SaltyNX | |
|---|---|
| General | |
| Author | masagrator |
| Type | Plugins |
| Version | 0.5.2 |
| License | Mixed |
| Last Updated | 2023/04/02 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
SaltyNX is a process running in the background that allows for code injection and modification. It is utilized by various tools such as ReverseNX-Tool, ReverseNX-RT, and Status Monitor in conjunction with NX-FPS, UnityGraphics, and several Smash mods.
This is a based on shinyquagsire23's SaltyNX with includes many QoL improvements and beside plugins support also supports patches.
Installation
How to install:
- Atmosphere >=0.10.1 - Put folders from archive to root of your sdcard.
- Atmosphere <=0.9.4 and any other CFW - Rename
contentsfolder totitles. - SX OS - Remember to rename
atmospherefolder tosxos. - Remember to restart Switch.
No technical support for:
- Atmosphere forks.
- SX OS.
- Kosmos.
- ReinX.
User guide
Patches pattern
- Filename is symbol of function with filetype
.asm64. - Inside file write with hex editor instructions that you want to overwrite for this function.
- Put this file either to
SaltySD/patchesto make it work for every game, or toSaltySD/patches/*titleid*to make it work for specific game.
For additional functions you need SaltyNX-Tool.
Plugin examples
Plugin source code examples:
- https://github.com/masagrator/NX-FPS/blob/master/source/main.cpp
- https://github.com/masagrator/ReverseNX-RT/blob/master/Plugin/source/main.cpp
- https://github.com/masagrator/UnityGraphics/tree/master/Plugin/source
List of titles not compatible with plugins/patches
| Title | plugins/all | Why? |
|---|---|---|
| Alien: Isolation | plugins | Heap related |
| Azure Striker Gunvolt: Striker Pack | all | 32-bit game, not supported |
| Baldur's Gate and Baldur's Gate II: Enhanced Editions | all | 32-bit game, not supported |
| DEADLY PREMONITION Origins | all | 32-bit game, not supported |
| Dies irae Amantes amentes For Nintendo Switch | all | 32-bit game, not supported |
| Goat Simulator | all | 32-bit game, not supported |
| Grandia Collection | all | Only launcher is 64-bit, games are 32-bit |
| Grid: Autosport | plugins | Heap related |
| Immortals Fenyx Rising | plugins | Heap related |
| LIMBO | all | 32-bit game, not supported |
| Luigi's Mansion 3 | plugins | Heap related |
| Mario Kart 8 | all | 32-bit game, not supported |
| Mario Strikers: Battle League | plugins | Heap related |
| Megadimension Neptunia VII | all | 32-bit game, not supported |
| Moero Chronicle Hyper | all | 32-bit game, not supported |
| Moero Crystal H | all | 32-bit game, not supported |
| Monster Hunter Generations Ultimate | all | 32-bit game, not supported |
| New Super Mario Bros. U Deluxe | all | 32-bit game, not supported |
| Ni no Kuni: Wrath of the White Witch | all | 32-bit game, not supported |
| Olympic Games Tokyo 2020 – The Official Video Game™ | plugins | Heap related |
| Pikmin 3 Deluxe | all | 32-bit game, not supported |
| Planescape: Torment and Icewind Dale | all | 32-bit game, not supported |
| Stubbs the Zombie in Rebel Without a Pulse | all | heap related |
| Sherlock Holmes and The Hound of The Baskervilles | all | 32-bit game, not supported |
| Tokyo Mirage Session #FE Encore | all | 32-bit game, not supported |
| Valkyria Chronicles | all | 32-bit game, not supported |
| Witcher 3 GOTY (version 3.2) | all | heap related |
| World of Goo | all | 32-bit game, not supported |
| YouTube | plugins | Unknown |
Titles other than 32-bit are added to exceptions.txt which is treated as Black list, you can find it in root of repo. SaltyNX reads it from SaltySD folder. X at the beginning of titleid means that this game will not load any patches and plugins.
32-bit games are ignored by default for patches and plugins.
Compatibility
Tests were done on FW 7.0.1-16.0.0 with Atmosphere up to 1.5.0.
Known issues
- Instability with some homebrews and sysmodules (like emuiibo),
- You need to have at least Hekate 5.0.2 if you don't want issues related to Hekate,
- 32 bit games are unsupported,
- Cheats using directly heap addresses may not work properly while using plugins,
Changelog
0.5.2
- Fix RTLD detection for getBID() in older games like LA Noire.
0.5.1
- Add function SaltySD_GetBID() to use with plugins to retrieve buildID of running game.
- Fix bug that was causing SharedMemory to not clean up upon detection of game that is 32-bit or in exceptions.txt (fixes bug in homebrew reading SharedMemory, f.e. Status Monitor Overlay, FPSLocker and ReverseNX-RT). Thanks to ~cucholix for finding this bug and testing fix.
0.5.0
- Add SharedMemory 4096B block to use with plugins.
- SaltyNX is reserving 4096 byte block to use with any app. Default purpose is to allow exchanging data in real time between homebrew and plugins without using dmnt:cht/svcDebug
0.4.0a-hotfix
- Fixed sm compability issues with Atmosphere 0.19.0+.
- Thanks to SciresM for providing this fix - 2e0bd1d!
0.4.0a
- Resolves issue with nonconsistent heap reserving.
- FIFA 18-21 and Darksiders 2 are now working properly.
- EDIT: It doesn't work correctly with M.16.2 (0.16.2 EXPERIMENTAL). Works on standard 0.16.2.
0.3.2a
- Fix loading plugins from titleid folders ef8ff67.
- It should now fix bug introduced from 0.3.0a with crashing plugins in Smash Bros and other games while using title specific plugins.
- Include another exception - abort loading plugins if:
titleid & 0x1F00 != 0
0.3.1a
- Fixed rare case of crashing game when trying to load hbloader in title replacement mode by disabling bootstrap in this case.
- 2MB fix reverted, as this was crashing Zelda BoTW.
0.3.0a
- Add support for patches (more in readme).
- Thanks to this it's possible to omit crashes with code injection if it doesn't need heap to work.
0.2.1a
- Reduced RAM usage by 320kB.
0.2a
- Ditched Spawner.
- Rewrited Proc to be independent and now it's booted directly from CFW as sysmodule.
- Thanks to this I could lower memory usage by 60 kB.
- Added option to disable log writing (writing is enabled by default).
- Added toolbox.json to bring correct support for sysmodules managers.
- Because of ditching Spawner, KIP is not possible to use anymore. That's why we have now only one package using exefs.
- saltysd_proc.elf from SaltySD folder is not used anymore, you can delete it.
0.2
- Update solving compability issues with FW 10.0.0 for people using NSP.zip.
- Issue is not existing for KIP, so you don't need to update anything if you are using it (appstore is using NSP.zip).
- Delete folder 0100000000534C56 from contents/titles before updating.
0.1a 0.1.2a
- Implement hack to resolve issues with cheats in Atmosphere.
0.1.1a
- Now aborting bootstrapping if titleid is higher than 0x01FFFFFFFFFFE000.
0.1a
- First Release.