Micro Lua DS: Difference between revisions
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| image = [[File:Macroluads.png|300px]] | | image = [[File:Macroluads.png|300px]] | ||
| type = Utility | | type = Utility | ||
| version = 4. | | version = 4.6 | ||
| licence = GPL | | licence = GPL | ||
| author = Cid2Mizard | | author = Cid2Mizard | ||
| website = http://code.google.com/p/microlua/ | | website = http://code.google.com/p/microlua/ | ||
| download = Media: | | download = Media:Microlua46ds.zip | ||
| source = http://microlua.xooit.fr/t933-MicroLua-4-5.htm | | source = http://microlua.xooit.fr/t933-MicroLua-4-5.htm | ||
}} | }} | ||
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Micro Lua DS is a Lua interpreter for the Nintendo DS. | Micro Lua DS is a Lua interpreter for the Nintendo DS. | ||
== Features == | ==Features== | ||
*Fast drawing: as MicroLua is based on Brunni's library, the uLibrary, MicroLua provides fast 2D drawing using the 3D GPU.But that also means there will probably not be any 3D drawing with MicroLua. If you are not happy with that, just delete this package and go to see PALib. | *Fast drawing: as MicroLua is based on Brunni's library, the uLibrary, MicroLua provides fast 2D drawing using the 3D GPU.But that also means there will probably not be any 3D drawing with MicroLua. If you are not happy with that, just delete this package and go to see PALib. | ||
* Full sprites and maps systems: with automated animations, and dynamic maps (you can change the map constitution through your program). | * Full sprites and maps systems: with automated animations, and dynamic maps (you can change the map constitution through your program). | ||
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* Rumble and motion: if you have the required hardware, you can use uLua to make your NDS shake and detect its movements ;) | * Rumble and motion: if you have the required hardware, you can use uLua to make your NDS shake and detect its movements ;) | ||
== Installation == | ==Installation== | ||
Copy the <lua> folder to the _<root>_ (and this is really important, you have to put the <lua> folder to the <root> – the </> folder, the one which contains all the others); and then, copy the right binary file wherever you wish on your card: | Copy the <lua> folder to the _<root>_ (and this is really important, you have to put the <lua> folder to the <root> – the </> folder, the one which contains all the others); and then, copy the right binary file wherever you wish on your card: | ||
:'microlua.nds': probably the one you will choose; this one works on about all the linkers. | :'microlua.nds': probably the one you will choose; this one works on about all the linkers. | ||
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If you have troubles while launching uLua, like "Unable to load libs.lua", check that the <lua> folder is at the right place, that is to say in the <root> (and that the 'libs.lua' file is in this directory) | If you have troubles while launching uLua, like "Unable to load libs.lua", check that the <lua> folder is at the right place, that is to say in the <root> (and that the 'libs.lua' file is in this directory) | ||
== User guide == | ==User guide== | ||
When you find a uLua script, you will have probably either a single file (little script) or a directory. Just copy what you get in the <scripts> folder. | When you find a uLua script, you will have probably either a single file (little script) or a directory. Just copy what you get in the <scripts> folder. | ||
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==Changelog== | ==Changelog== | ||
'''MICROLUA 4.6''' | |||
*Featuring a cute blinking LED and a better Debug system. | |||
'''MICROLUA 4.5.2''' | '''MICROLUA 4.5.2''' | ||
* Improve the example about Nifi. | * Improve the example about Nifi. | ||
Revision as of 06:06, 28 December 2012
| Macro Lua DS | |
| File:Macroluads.png | |
| General | |
|---|---|
| Author(s) | Cid2Mizard |
| Type | Utility |
| Version | 4.6 |
| Licence | GPL |
| Links | |
| [Media:Microlua46ds.zip Download] | |
| Website | |
| Source | |
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