Missile Command Wii: Difference between revisions

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{{#seo:
|title=Wii Homebrew Games (Shooter) - GameBrew
|title_mode=append
|image=missilecommandwii.jpg
|image_alt=Missile Command
}}
{{Infobox Wii Homebrews
{{Infobox Wii Homebrews
|title=Missile Command
|title=Missile Command
|image=missilecommandwii.jpg
|image=missilecommandwii2.png
|description=Save your cities from missiles
|description=Destroy the missiles before they reach the earth and blow up your family.
|author=ulti
|author=ulti
|lastupdated=2008/10/26
|lastupdated=2008/10/26
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|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/wiihomebrews/missilecommandwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/missilecommandwii.7z
|website=
|website=https://wiibrew.org/wiki/Missile_Command
|source=https://dlhb.gamebrew.org/wiihomebrews/missilecommandwii.7z
|source=https://dlhb.gamebrew.org/wiihomebrews/missilecommandwii.7z
}}
}}
Remake of the classic 80s arcade game with Wiimote controls.
==User guide==
Hey, it's missile command time!  Destroy the missiles before they reach the earth and blow up your family!
Hey, it's missile command time!  Destroy the missiles before they reach the earth and blow up your family!


== Controls ==
== Controls ==
{| class="wikitable" style="left;text-align:center;"
'''Wiimote & Nunchuk:'''
|-
 
! Wiimote + Nunchuk !! Action
Aim - Aim crosshairs
|-
 
| Wiimote Aim || Aim crosshairs
B (Nunchuck Z) - Fire anti-missile missile
|-
 
| Wiimote B Button or Nunchuck Z Button || Fire anti-missile missile
D-Pad Left/Up/Right (Nunchuck Control Stick) - Fire from left/center/right silo
|-
 
| Hold '''Left'''/'''Up'''/'''Right''' Wiimote DPad or Nunchuck Control Stick || Fire from left/center/right silo
Plus - Restart game
|-
 
| Wiimote Plus Button || Restart game
2+Plus - 100 missile mode
|-
 
| Wiimote 2 Button + Wiimote Plus Button || 100 missile mode
Home - Exit to loader
|-
| Wiimote Home Button || Exit to loader
|}


==Media==
==Media==
'''Missile Command (MAME) played with a wii-mote like a light gun game (kind of)''' ([https://www.youtube.com/watch?v=h0f8R1sAgn4 Sum Square Stories]) <br>
<youtube>h0f8R1sAgn4</youtube>
<youtube>h0f8R1sAgn4</youtube>


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''' 0.5a '''
''' 0.5a '''
* Fixed a crash bug related to split missiles not being cleaned up properly.
* Fixed a crash bug related to split missiles not being cleaned up properly.
* Added text
* Added text.
* Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over.
* Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over.
* Sped up enemy missile speed by a factor of two.
* Sped up enemy missile speed by a factor of two.
* Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
* Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
* Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash!
* Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash.
''' 0.4a '''
''' 0.4a '''
*Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects)
*Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects).
''' 0.3a '''
''' 0.3a '''
*Added split missiles
*Added split missiles
*Missiles now have trajectory lines
*Missiles now have trajectory lines.
''' 0.2a '''
''' 0.2a '''
*Added silo health and ammo
*Added silo health and ammo.
*Marginally better sprites
*Marginally better sprites.
''' 0.1a '''
''' 0.1a '''
*Initial release
*Initial release.
 
== Credit ==
This uses the excellent [[libwiisprite]] for graphics and [[Sndlib]] for sound.  The background music is [http://www.kahvi.org/artists2.php?offset=3&artist=Kenny%20Beltrey Kenny Beltrey - Hydrate], available for free from the [http://www.kahvi.org/ Kahvi Collective].  The sound effects were made by the author spitting on my microphone.
 
It also uses DragonMinded's [http://www.dragonminded.com/files/FreeType%20With%20Libwiisprite.zip FreeType With Libwiisprite] for FreeType text display. The font used is [http://www.urbanfonts.com/fonts.php?fontauthor=3362 Ben Nathan's] [http://www.urbanfonts.com/fonts/Elements.htm Elements], which is available for free from [http://www.urbanfonts.com Urban Fonts].


== External links ==
== External links ==
* Wiibrew - https://wiibrew.org/wiki/Missile_Command
* WiiBrew - https://wiibrew.org/wiki/Missile_Command

Revision as of 13:10, 28 February 2023

Missile Command
Missilecommandwii2.png
General
Authorulti
TypeShooter
Version0.6a
LicenseMixed
Last Updated2008/10/26
Links
Download
Website
Source

Remake of the classic 80s arcade game with Wiimote controls.

User guide

Hey, it's missile command time! Destroy the missiles before they reach the earth and blow up your family!

Controls

Wiimote & Nunchuk:

Aim - Aim crosshairs

B (Nunchuck Z) - Fire anti-missile missile

D-Pad Left/Up/Right (Nunchuck Control Stick) - Fire from left/center/right silo

Plus - Restart game

2+Plus - 100 missile mode

Home - Exit to loader

Media

Missile Command (MAME) played with a wii-mote like a light gun game (kind of) (Sum Square Stories)

Changelog

0.6a

  • Converted boot.elf to boot.dol for compatibility with Homebrew Channel beta9. No other changes.

0.5a

  • Fixed a crash bug related to split missiles not being cleaned up properly.
  • Added text.
  • Changed background music to "Hydrate", another Kahvi track, because I was getting tired of listening to the old one over and over.
  • Sped up enemy missile speed by a factor of two.
  • Added an interface for writing level scripts. This is what enables the title screen, game over screen, etc.
  • Moved the file hosting to WarpedFlash's dropbox. Thanks WarpedFlash.

0.4a

  • Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects).

0.3a

  • Added split missiles
  • Missiles now have trajectory lines.

0.2a

  • Added silo health and ammo.
  • Marginally better sprites.

0.1a

  • Initial release.

Credit

This uses the excellent libwiisprite for graphics and Sndlib for sound. The background music is Kenny Beltrey - Hydrate, available for free from the Kahvi Collective. The sound effects were made by the author spitting on my microphone.

It also uses DragonMinded's FreeType With Libwiisprite for FreeType text display. The font used is Ben Nathan's Elements, which is available for free from Urban Fonts.

External links

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