VitaMips: Difference between revisions
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|website=https://github.com/TheOfficialFloW/VitaMips | |website=https://github.com/TheOfficialFloW/VitaMips | ||
|source=https://github.com/TheOfficialFloW/VitaMips | |source=https://github.com/TheOfficialFloW/VitaMips | ||
|discussion=https://www.patreon.com/TheOfficialFloW | |||
}} | }} | ||
Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators. | Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators. | ||
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== External links == | == External links == | ||
* GitHub - https://github.com/TheOfficialFloW/VitaMips | * GitHub - https://github.com/TheOfficialFloW/VitaMips | ||
[[Category:Support the author]] | |||
Revision as of 09:27, 3 February 2023
| VitaMips | |
|---|---|
| General | |
| Author | TheFloW |
| Type | Developments |
| Version | 2020 |
| License | Mixed |
| Last Updated | 2020/11/15 |
| Links | |
| Download | |
| Website | |
| Source | |
Sample homebrew that demonstrates how to integrate the MIPS processor into homebrews without the need of a kernel plugin. This capability is beneficial for PS1, PS2 and N64 emulators.
pcbctool
This tool generates a bootcode that can be placed at PSP memory 0x88600000 and executed with sceCompatStart().
Enable PspEmu Capability
To enable PspEmu Capability in homebrews, you need to use 0x2800000000000013 flags in your fself.
Fake PSP license
Thanks to the patch rif_check_psp_patched in taiHEN, it is possible to load fake licenses.
A license is required in order for sceCompatStart to succeed.
sceCompat API
The API for PSP compatibility is available at compat.h.
Credits
- All folks behind kirk_engine.
- Davee.
- xerpi.