Blue Bayou Vita: Difference between revisions
From GameBrew
More actions
No edit summary |
No edit summary |
||
| Line 36: | Line 36: | ||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/bluebayouvita6.gif | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/bluebayouvita7.gif | ||
https://dlhb.gamebrew.org/vitahomebrews/ | https://dlhb.gamebrew.org/vitahomebrews/bluebayouvita8.gif | ||
==Credits== | ==Credits== | ||
Revision as of 13:22, 31 December 2022
| Blue Bayou | |
|---|---|
| General | |
| Author | Bokonon (Matt Lempitsky), Yossarian |
| Type | Simulation |
| Version | 1.0 |
| License | Mixed |
| Last Updated | 2022/05/01 |
| Links | |
| Download | |
| Website | |
Part boss rush and part crawdad simulator, players assume the role of a cornered mudbug as they face down a slew of ruthless debt collectors in the Louisiana bayou.
Originally made in one week for GBJAM-8 and ranked #1 in the FUN category.
Controls
D-Pad Left/Right - Left/Right
D-Pad Down - Dash
L - Throw/Catch Left Claw
R - Throw/Catch Right Claw
Start - Skip Cutscenes
Select - Enable/Disable Screenshake
Screenshots
Credits
A game by Bokonon (Matt Lempitsky) && Yossarian.
Music, consult, additional sound design by @turgidharrier (Francis Miller).
Additional Credits:
- Made in Gamemaker Studio 2.3.
- All art assets made in Aseprite.
- BFXR used for SFX.
- Inverse Kinematics library by Tonystr.