Godot Engine Vita: Difference between revisions
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Revision as of 03:14, 5 December 2022
| godot Engine | |
|---|---|
| File:Godotenginevita.jpg | |
| General | |
| Author | SonicMastr |
| Type | Game engine |
| Version | 3.3.r-rc5 |
| License | Mixed |
| Last Updated | 2022/07/13 |
| Links | |
| Download | |
| Website | |
| Source | |
Godot Engine Vita Port based off of Stary2001 and EIREXE Contributions utilizing PVR_PSP2.
What is Godot Engine?
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel.
Media
Screenshot
Features For Vita
- Full Godot 3.5.rc5 editor with included support for the PlayStation Vita
- Exports VPK files for installation via VitaShell
- Included is the editor for each platform and then the template required for exporting.
Notes
- Any LiveArea assets HAVE to be 8-bit indexed AND have to be the sizes listed. Otherwise VPK installation will fail
I like to use pngquant
- Version HAS to be in XX.YY format. If it is not, it will be defaulted to 01.00 to protect from failed installations
- Parental Level has a range of 0 (off) to 11 (adult). Anything above or below will default to 0
- Always change the Title ID from default if planning an actual release to avoid overwriting other applications
- Logging can be viewed by using PrincessLog
- Make sure you enable fallback to gles2 no matter what (for now, need to fix this or it probably already is. I'm too tired)
- OSX build hasn't been tested. Just Windows and Linux