HuE for PSP: Difference between revisions
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==Controls== | ==Controls== | ||
L | L+Select - Menu | ||
==Screenshots== | ==Screenshots== | ||
Revision as of 08:34, 11 November 2022
| HuE for PSP | |
|---|---|
| General | |
| Author | e (T.Kawamorita) |
| Type | Console |
| Version | 0.70 |
| License | Mixed |
| Last Updated | 2005/11/24 |
| Links | |
| Download | |
| Website | |
| Source | |
HuE for PSP is a PC Engine emulator based on FPCE, XPEC and HuE. Early builds are known as XPCE 4 PSP.
Controls
L+Select - Menu
Screenshots
Changelog
0.70
- Sprite Priority bugfix:
- Y's 1&2.
- F1 Circus 92.
- SuperGrafx support (incomplete).
- Statesave changed (not compatible with previous versions).
Credits
- This program uses Naga 10 as the font.
- Ruka for increasing the speed of the CPU core.
- uoSnes9x's GPU usage by y.
Reference material:
- Charles MacDonald - sgxtech.txt, pcetech.txt.
- PC2E Ki - Used to check if the emulation result is correct and helped with bugfix.
- HuGo source code - Helped with bugfixes in SATB DMA and sprite priority.
- fpce/xpce/HuE sources - Great PCEngine Emulator which this emulator is based on.
- YAME 0.38 - Used to check if the emulation result is correct.
- PCEP 0.70 - Used the implementation related to CDROM emulation.
- Other PCEngine Emulators and Sources
External links
- Author's website - http://hue-e.hp.infoseek.co.jp/ (archived)
- Author's website - http://ameblo.jp/hue-e/ (archived)