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Jespa3D GBA: Difference between revisions

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|download=https://dlhb.gamebrew.org/gbahomebrews/jespa3d.7z
|download=https://dlhb.gamebrew.org/gbahomebrews/jespa3d.7z
|website=https://imae.udg.edu/~dagush/Projects/Jespa3D/
|website=https://imae.udg.edu/~dagush/Projects/Jespa3D/
|source=https://imae.udg.edu/~dagush/Projects/Jespa3D/
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Revision as of 15:29, 17 September 2022

Jespa3D
General
AuthorJordi Espada
TypeGame engine
Version1.39 Final
LicenseMixed
Last Updated2007/06/05
Links
Download
Website
Source


Jespa3D is a 3D Engine for GBA developed by Jordi Espada as a final undergraduate project of technical engineering career at the University of Girona.

Features

  • Render of world and sprites in 8 views.
  • Organization of the world structure in portals and sectors (to obtain an interactive tour).
  • Complex maps with different levels (floors plants).
  • Mapping of non-flat floors and ceilings.
  • External landscapes by environment mapping.
  • Mapping with local lighting.
  • Mip-mapping of textures for produce views of great quality.
  • Transparency effects.
  • Sprites.
  • Player collision with walls, floors and ceilings.
  • Several optimizations.
  • Fast rendering for sprites not power of 2.

Controls

D-Pad - Move

A/B - Jump/down

L/R - Look up/down

Start - Fly mode

Select - View info

Screenshots

jespa3d3.png jespa3d4.png

jespa3d5.png jespa3d6.png

Media

Jespa3D Engine for GBA (Jordi Espada)

External links

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