Chopper GBA: Difference between revisions
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Revision as of 10:55, 7 September 2022
| Chopper | |
|---|---|
| File:Choppergba2.png | |
| General | |
| Author | Mike Horgan |
| Type | Arcade Games |
| Version | 2004 |
| License | Mixed |
| Last Updated | 2004/05/01 |
| Links | |
| Download | |
| Website | |
SputterDash!, also known as Chopper Game, is a Chopper style game. The game is completely coded from scratch based off a shockwave flash game.
It was submitted to the GBAX.com 2004 Competition.
Features
- Highscore table is saved between sessions.
- Animating sprites.
- Terrain and obstacles are randomly generated (with some checks to make sure there's always a
valid path).
User guide
Guide your chopper save trough the tunnel and avoid obstacles or walls.
Not pressing a button lets the chopper decend.
It takes about 30 seconds to get a feel for the gravity, and lift, and then you'll be navigating obstacles like a pro.
Controls
A - Start
B - Make the chopper rise
Credits
Special Thanks:
- [www.thepernproject.com dovoto] for the awesome references and tutorials.
- The original [www.seethru.co.uk/zine/south_coast/helicopter_game.htm Fly the copter] game.
- gbax.com and gbaemu.com for hosting the contest.
- Rich Heasman whose "defender" clone source provided a great reference.
- BoyScoutAdvanced (Aegis) for the music.
External links
- GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html