SYASokoban Wii: Difference between revisions
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Revision as of 06:06, 3 February 2023
| SYASokoban Wii | |
|---|---|
| File:Syasokobanwii.jpg | |
| General | |
| Author | Shin-NiL |
| Type | Puzzle |
| Version | 0.1b |
| License | Mixed |
| Last Updated | 2009/01/30 |
| Links | |
| Download | |
| Website | |
SYASokoban Wii is an initial port of David Joffe's (http://grayskygames.com) SYASokoban game. Still Yet Another Sokoban is an implementation of the popular Sokoban puzzle game. The goal is to push the crates onto the designated squares without getting stuck.
Features
- "Unlimited" undo
- Wiimote IR controls + path finding
- Many included levels
- Can add new sets of levels
Controls
| Wiimote | Action |
|---|---|
| Wiimote Aim | point |
| Wiimote DPad | move |
| Wiimote A Button | move to a certain point |
| Wiimote Plus Button | choose levels |
| Wiimote Minus Button | undo move |
| Wiimote 1 Button | reset stage |
| Wiimote 2 Button | show about screen |
| Wiimote Home Button | exit |
Screenshot
Media
Changelog
2009/01/29 v0.2
- Fixed exit message box screen
- Fixed level select screen
2009/01/17 v0.1b
- Initial release;
Special Thanks
- David Joffe for the SYASokoban original code
- mindcry, devildante, yohanes and jendave.hudson for the work with SDL port
- All Wii homebrew community
External links
- Official Website - https://grayskygames.com/
- Wiibrew - https://wiibrew.org/wiki/SYASokoban_Wii