Briickout Wii: Difference between revisions
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|source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/briickout | |source=http://github.com/BHSPitMonkey/bhspitmonkey-code/tree/master/wii/briickout | ||
}} | }} | ||
'''Briickout''' is a | '''Briickout''' is a basic Breakout clone, featuring simple physics to add more interesting paddle controls. Currently, the game does not have many additional features. | ||
== Development == | == Development == | ||
Briickout is | Briickout is developed using C++ and the libwiisprite library for graphics. The source code is written with the intention of being easy to understand and read. The code is structured in an object-oriented manner, making it relatively simple to port the game to other platforms or graphics libraries. | ||
Briickout is actually a variation of the [[Piing Wii]] codebase. | Briickout is actually a variation of the [[Piing Wii]] codebase. | ||
== Controls == | == Controls == | ||
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|} | |} | ||
== | ==Screenshot== | ||
[[image:briickoutwii.jpg]] | [[image:briickoutwii.jpg]] | ||
==Media== | ==Media== | ||
<youtube>js9UIHq-sTY</youtube> | <youtube>js9UIHq-sTY</youtube> | ||
==Changelog == | ==Changelog== | ||
'''0.2:''' | '''0.2:''' | ||
* Sexy new graphics | * Sexy new graphics | ||
Revision as of 02:17, 28 January 2023
| Briickout | |
|---|---|
| File:Briickoutwii.jpg | |
| General | |
| Author | BHSPitMonkey |
| Type | Arcade Games |
| Version | 0.2 |
| License | New BSD Licence |
| Last Updated | 2009/10/19 |
| Links | |
| Download | |
| Source | |
Briickout is a basic Breakout clone, featuring simple physics to add more interesting paddle controls. Currently, the game does not have many additional features.
Development
Briickout is developed using C++ and the libwiisprite library for graphics. The source code is written with the intention of being easy to understand and read. The code is structured in an object-oriented manner, making it relatively simple to port the game to other platforms or graphics libraries.
Briickout is actually a variation of the Piing Wii codebase.
Controls
Only one player can play, using the first Wii remote.
| Wiimote Horizontal | Action |
|---|---|
| Wiimote DPad | Move Player |
| Wiimote 2 Button | Spawn the ball |
| Wiimote Plus Button | Pause |
| Wiimote Home Button | Exit to Loader |
Screenshot
Media
Changelog
0.2:
- Sexy new graphics
- Visual ball spin effect
- Pause functionality
- Ball waits for user input before appearing
- Code cleanup
0.1:
- Initial public release