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OutRun Wii: Difference between revisions

From GameBrew
Created page with "{{#seo: |title=Wii Homebrew Games (Racing) - GameBrew |title_mode=append |image=outruncannonballwii.jpg |image_alt=OutRun (cannonball) }} {{Infobox Wii Homebrews |title=OutRun..."
 
No edit summary
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|download=https://dlhb.gamebrew.org/wiihomebrews/outruncannonballwii.7z
|download=https://dlhb.gamebrew.org/wiihomebrews/outruncannonballwii.7z
|website=http://reassembler.blogspot.com/
|website=http://reassembler.blogspot.com/
|source=https://wiibrew.org/wiki/OutRun_(Cannonball_engine)
|source=
}}
}}
https://wiibrew.org/wiki/OutRun_(Cannonball_engine)
OutRun, powered by the Cannonball engine, is a faithful arcade port of SEGA's iconic racing game.
 
==Description==
CannonBall is an enhanced game engine for the OutRun arcade game. It has been re-written in C++, starting from the original 68000 and Z80 assembly code.
 
==Features==
* Pixel-perfect 240p video
* 60 FPS gameplay
* Continuous mode (play all 15 tracks in one go)
* Time Trial mode
* Very broken Wii Wheel motion controls
 
== Required ROM Files ==
The Cannonball engine needs OutRun Rev. B ROMs to work.
 
The following files are required to be placed in the '''outrun/roms/''' folder:
<pre>
epr-10187.88
epr-10327a.76
epr-10328a.75
epr-10329a.58
epr-10330a.57
epr-10380b.133
epr-10381a.132
epr-10382b.118
epr-10383b.117
mpr-10371.9
mpr-10372.13
mpr-10373.10
mpr-10374.14
mpr-10375.11
mpr-10376.15
mpr-10377.12
mpr-10378.16
opr-10185.11
opr-10186.47
opr-10188.71
opr-10189.70
opr-10190.69
opr-10191.68
opr-10192.67
opr-10193.66
opr-10230.104
opr-10231.103
opr-10232.102
opr-10266.101
opr-10267.100
opr-10268.99
</pre>
In addition, the following files are required to play the Japanese tracks:
<pre>
epr-10380.133
epr-10382.118
epr-10381.132
epr-10383.117
epr-10327.76
epr-10329.58
epr-10328.75
epr-10330.57
</pre>


==Screenshots==
==Media==
==Media==
<youtube></youtube>
'''OutRun v1.0 - ([https://www.youtube.com/watch?v=hD-dGCDi1LI Cid2Mizard])'''<br>
<youtube>hD-dGCDi1LI</youtube>
 
== Known Issues ==
* Slight audio timing issues
* Sometimes boots up with corrupted colors (just powercycle to fix)
* Hacky port code
* Non-obvious build configuration
* WiiWheel controls are broken
* Hotswapping extension controllers (nunchuk, classic controller) only works when it wants to - plug in the controller you want to use before loading the game
 
==External Links==
* Official Site - http://reassembler.blogspot.com/
* WiiBrew - https://wiibrew.org/wiki/OutRun_(Cannonball_engine)

Revision as of 03:44, 29 January 2023

OutRun (cannonball)
File:Outruncannonballwii.jpg
General
AuthorWuerfel_21
TypeRacing
Version0.3
LicenseMixed
Last Updated2018/08/27
Links
Download
Website

OutRun, powered by the Cannonball engine, is a faithful arcade port of SEGA's iconic racing game.

Description

CannonBall is an enhanced game engine for the OutRun arcade game. It has been re-written in C++, starting from the original 68000 and Z80 assembly code.

Features

  • Pixel-perfect 240p video
  • 60 FPS gameplay
  • Continuous mode (play all 15 tracks in one go)
  • Time Trial mode
  • Very broken Wii Wheel motion controls

Required ROM Files

The Cannonball engine needs OutRun Rev. B ROMs to work.

The following files are required to be placed in the outrun/roms/ folder:

epr-10187.88
epr-10327a.76
epr-10328a.75
epr-10329a.58
epr-10330a.57
epr-10380b.133
epr-10381a.132
epr-10382b.118
epr-10383b.117
mpr-10371.9
mpr-10372.13
mpr-10373.10
mpr-10374.14
mpr-10375.11
mpr-10376.15
mpr-10377.12
mpr-10378.16
opr-10185.11
opr-10186.47
opr-10188.71
opr-10189.70
opr-10190.69
opr-10191.68
opr-10192.67
opr-10193.66
opr-10230.104
opr-10231.103
opr-10232.102
opr-10266.101
opr-10267.100
opr-10268.99

In addition, the following files are required to play the Japanese tracks:

epr-10380.133
epr-10382.118
epr-10381.132
epr-10383.117
epr-10327.76
epr-10329.58
epr-10328.75
epr-10330.57

Media

OutRun v1.0 - (Cid2Mizard)

Known Issues

  • Slight audio timing issues
  • Sometimes boots up with corrupted colors (just powercycle to fix)
  • Hacky port code
  • Non-obvious build configuration
  • WiiWheel controls are broken
  • Hotswapping extension controllers (nunchuk, classic controller) only works when it wants to - plug in the controller you want to use before loading the game

External Links

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