WiiRayTracer: Difference between revisions

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https://wiibrew.org/wiki/WiiRayTracer
WiiRayTracer is a program that utilizes a basic version of a raytracing algorithm to generate 3D images on the Nintendo Wii console. The program utilizes the raw framebuffer and guVector functions, which are built-in tools, to generate the images.


==Screenshots==
Raytracing is a technique used to create realistic 3D images by simulating the way light behaves in the real world. It is a computationally intensive process and is typically used in high-end 3D graphics applications.
==Media==
 
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WiiRayTracer allows users to experience this powerful technique on the Wii console. It is a simple implementation of a raytracer that can be used to create some interesting and unique images.
 
==External Links==
* WiiBrew - https://wiibrew.org/wiki/WiiRayTracer

Revision as of 00:40, 17 January 2023

WiiRayTracer
Wii-logo.jpg
General
AuthorTheBlasphemer
TypeDemos
Version1.0
LicenseMixed
Last Updated2008/06/09
Links
Download

WiiRayTracer is a program that utilizes a basic version of a raytracing algorithm to generate 3D images on the Nintendo Wii console. The program utilizes the raw framebuffer and guVector functions, which are built-in tools, to generate the images.

Raytracing is a technique used to create realistic 3D images by simulating the way light behaves in the real world. It is a computationally intensive process and is typically used in high-end 3D graphics applications.

WiiRayTracer allows users to experience this powerful technique on the Wii console. It is a simple implementation of a raytracer that can be used to create some interesting and unique images.

External Links

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